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Unreal 2004 2.5?

  • Polaris
  • September 22, 2006 at 2:24 AM
  • Polaris
    • September 22, 2006 at 2:24 AM
    • #1

    So I just picked up UT2004 (ya, I know a little late) and I'm interested to know is it just plain Unreal 2.0? Or could I use its version of UnrealEd for making 2.5 stuff?

  • Polaris
    • September 22, 2006 at 3:49 AM
    • #2

    Thats not what I meant. I meant could I say make a UT2004 map with the included editor utilizing normal mapped textures and other 2.5 stuff. Or would I need to go pick up a 2.5 game? I guess what I'm basically asking is, does the latest version of Unreal2004 use 2.0 or 2.5?

  • wacko
    • September 22, 2006 at 7:03 AM
    • #3

    as far as I know UT2k4 uses 2.0 and not 2.5

  • Hourences
    • September 22, 2006 at 9:14 AM
    • #4

    -UT2004=2.5

    -This entire 2.0 and 2.5 is marketing bullshit. Apart from a set of bugfixes and VERY minor additions both versions are utterly identical

    The base code of 2.5 does not support normal mapping and such features. Normal mapping has nothing to do with the engine and is a plugin licensees can install, which can also be implemented on the 2.0 version.

    You are looking for a game that supports them, not an engine version. UT2004 does not support normal maps. Warpath for example does and comes with UED. The support for it in all Unreal Engine two games is often crappy implemented tho.

  • Polaris
    • September 22, 2006 at 3:51 PM
    • #5

    Oh ok, thanks for clearing that up :\

    I was going to use ut2004 to learn unrealed anyway, I was just curious if it supported that other stuff in warpath. :S

  • wacko
    • September 23, 2006 at 4:30 AM
    • #6

    I was pretty sure that U2k4 used Unreal 2.0 and that 2.x big changes came with some console specific upgrades... like support for XACT etc.... but your right in that there is not much difference between the two other then the added support for specific purposes.

  • tomdon
    • September 23, 2006 at 11:05 AM
    • #7
    Quote from Hourences

    -UT2004=2.5-This entire 2.0 and 2.5 is marketing bullshit. Apart from a set of bugfixes and VERY minor additions both versions are utterly identical

    The base code of 2.5 does not support normal mapping and such features. Normal mapping has nothing to do with the engine and is a plugin licensees can install, which can also be implemented on the 2.0 version.

    You are looking for a game that supports them, not an engine version. UT2004 does not support normal maps. Warpath for example does and comes with UED. The support for it in all Unreal Engine two games is often crappy implemented tho.

    I always wondered about the whole 2.0 2.5 thing .

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