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  2. Linga

Posts by Linga

  • de_toledo

    • Linga
    • April 7, 2005 at 1:34 AM
    Quote

    TF2 map looked incredibly cool (despite its age)

    Exactly what I thought when I saw this shot again Must be the warm lookin textures

  • de_toledo

    • Linga
    • April 5, 2005 at 9:35 PM

    The first shot reminds me of TFC2 :roll:

    [Blocked Image: http://www.planetfortress.com/tf2/gameinfo/s…ts/italy1sm.jpg]

    http://www.planetfortress.com/images/im ... italy1.jpg

    Overall it looks better than most CS:S maps

  • so, a new CS:S map from valve

    • Linga
    • January 18, 2005 at 7:52 PM

    ReNo: i've already said why i dislike this map.

  • so, a new CS:S map from valve

    • Linga
    • January 18, 2005 at 4:39 PM

    mm. it's worked out really well but i dislike it anyway. there are too much confusing thinks like concrete ceilings in damn old buildings, etc. call me fussy but it dosn't make sense ^^

    otherwise really utish apart of the lighting

    one of the shops is called "erotische schafe" - erotic cheeps. not too funny :-?

    somewhere in the map you can see a 'flying' misplaced brush near some roof corner. that's silly mistake and certainly infuriating for the autor ^^

  • Seed9 (character model)

    • Linga
    • January 16, 2005 at 11:05 PM

    really original and looking very good so far. i like it

    what about some leaf antlers or so?

    a hole in the trunk could be funny. because this guy is looking little like a wimp so he can draw his head inside like a turtle ^^

  • RELEASE: dm_scorpius BETA 1

    • Linga
    • January 16, 2005 at 10:16 PM

    it looks great. the different light colors and textures are in perfect harmony. i especally like the floor on http://img142.exs.cx/img142/2337/scorpius10ok.jpg. easy to be done but just cool looking.

    i love your red pointlights. how long have you shifted the rgb sliders to get a color like that? looks like neon, really cool. but this color is so much exceeding in contrast to the other lights that i would expect more freaky lights like local green spots for example. it's a bit breaking the ranks but still cool!

    the brushwork looks harmonious on all shots. the only things i dislike are the windowtextur and these bridges with this truss texture. they don't fit into the map.

    i will download it later. thank you for just a great map

    but you havn't submitted this one to the contest, right? *phew*

  • so, a new CS:S map from valve

    • Linga
    • January 15, 2005 at 9:40 PM

    so why do you think is the pubs name written in german?

    but agree @trees. it's no big deal to make them look greener

    mikezilla: so do you think these guys will like you any longer after doing this post? :wink:

  • so, a new CS:S map from valve

    • Linga
    • January 15, 2005 at 6:06 PM

    wow really good work. but it isn't looking like a german village how it shall look like - this 'drunken dragon' sign is written in german.

    although it's looking really nice but i don't like this perfect look wich you can see in much other hl1 custom maps. every building got the same style and textures, every floor got the same height, etc.

    a village with buildings wich are 300+ years old doesn't look this perfect. beams and roofs will bend and repairs will be done on different parts wich will make a building look more individual.

    this is more looking like a new village what shall look like a old village. it's like a theme park or a engineering drawing.

    i also dislike the high saturation of the sunshades and little flags. the back light is to bluish, too

    i think you can make more real environments in source. needless to say that this takes more time.

    so someone got money for this cz map shown above? frightening imagination

  • dm_resistance and a new user looking for help

    • Linga
    • January 13, 2005 at 8:44 PM

    i think i will wait until the contest is over. there are also some things i have to do like some areas wich doesn't look like i want to see them, etc.

    but you never know :roll:. probably i will find some time during the next weekend to finish it.

  • dm_resistance and a new user looking for help

    • Linga
    • January 12, 2005 at 9:09 PM

    right. i've put flares on several places to avoid dark spots.

  • dm_resistance and a new user looking for help

    • Linga
    • January 12, 2005 at 2:35 PM

    some more shots

    [Blocked Image: http://www.makinggames.net/dm_resistance6.jpg]

    [Blocked Image: http://www.makinggames.net/dm_resistance7.jpg]

    [Blocked Image: http://www.makinggames.net/dm_resistance8.jpg]

    [Blocked Image: http://www.makinggames.net/dm_resistance9.jpg]

    [Blocked Image: http://www.makinggames.net/dm_resistance10.jpg]

    [Blocked Image: http://www.makinggames.net/dm_resistance11.jpg]

    [Blocked Image: http://www.makinggames.net/dm_resistance12.jpg]

    [Blocked Image: http://www.makinggames.net/dm_resistance13.jpg]

    arn't that way too many shots?

    oh i just noticed that they havn't got bump and specular maps...sorry about that ^^

  • dm_resistance and a new user looking for help

    • Linga
    • January 12, 2005 at 12:33 PM

    good point but it's away for two days now

  • dm_resistance and a new user looking for help

    • Linga
    • January 12, 2005 at 12:27 PM

    Thats not the matter. If it isn't legal to enter with this and Valve doesn't recognize I will get in trouble because Monolith (developer of blood) got the copyright.

    I've just left the lead level designer of blood a mail. i hope he will agree with this but i think he can't. i don't know :-?

  • dm_resistance and a new user looking for help

    • Linga
    • January 12, 2005 at 12:20 AM

    thx ferret i think you all can understand my anger. sorry for this.

    do you remember my dumb email regards this lightbeams in dm_rebar? and look what i have done with your help

    your absolutely right. i go to bed now and i hope i will dream of doing the next contest a better way =P

  • dm_resistance and a new user looking for help

    • Linga
    • January 12, 2005 at 12:03 AM

    I only found this one here but it says nothing:

    Quote

    For copyright purposes, a new work based upon an original work to which enough original creative work has been added so that the new work represents an original work of authorship. Examples of derivative works include a translation of a book into another language, a jazz version of a popular tune and a movie based on a play.

    source: http://www.nolo.com/lawcenter

    kleinluka: sorry for that, i don't wanted to be rude. especially not to you. i don't know if you know where i'am from. it's linga from thewall.de ^^

    the problem isn't that i won't accept your idea of copyrights. i share it. but in this case the law isn't that clear and i tought this will never be a problem.

    i saw it from an other direction. i havn't tought about selling this map as a product with giving it to a contest where you probably can win money for your work. my mistake. shame on me.

    but i think the main question atm is: is my interpretation of this blood map a 'bad' copy or not and will i get disqualified from the contest or not.

    i'm thinking about asking the autor of the original map for his approval as a last chance but i don't know where to find this guy =P

  • dm_resistance and a new user looking for help

    • Linga
    • January 11, 2005 at 11:24 PM

    they released deathmatch classic =P

    i don't want to argue with you guys but this brings me down really. i'm thinking about contacting the blood devs but i think thats really senseless and insane

  • dm_resistance and a new user looking for help

    • Linga
    • January 11, 2005 at 10:48 PM

    a remake isn't a copy

    why don't you think about my example?

    -> http://www.google.com/search?q=californ ... 8&oe=utf-8

  • dm_resistance and a new user looking for help

    • Linga
    • January 11, 2005 at 9:34 PM

    yes. but i can't see any problem with that regarding this contest and its rules.

    btw@ kleinluka concerning your post and person:

    if this would be true it would be also illegal to take a picture from a building and making a original texture out of it because you aren't the architect of the building, etc.

    i would like to hear some opinions from guys wich know what they are talking about in this situation.

  • dm_resistance and a new user looking for help

    • Linga
    • January 11, 2005 at 9:22 PM

    kleinluka: you really should know that you don't violate any law or copyright doing a remake of another map.

    this contest entry is original like every 'california' song out there is.

    it's not even a interpretation because it is absolutely different from the build engine map. there are other rooms, floors, 3x larger, items, etc.

    i don't violate any law or written rule announced by valve as far as i know.

    and for you guys who never heard about blood. check this screen and compare it with my work.

    [Blocked Image: http://www.makinggames.net/bodies.jpg]

  • dm_resistance and a new user looking for help

    • Linga
    • January 11, 2005 at 4:50 PM

    I've already sent it and paid much money and i will go absolutely crazy if this is true. but there is nothing about that in the rules so i think it must be okay. however my heart just stopped beating and i feel very very bad about that!

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