[Blocked Image: http://img483.imageshack.us/img483/5274/arch011ff.jpg]
Ingame
[Blocked Image: http://img239.imageshack.us/img239/8751/dod0112io.jpg]
[Blocked Image: http://img483.imageshack.us/img483/5274/arch011ff.jpg]
Ingame
[Blocked Image: http://img239.imageshack.us/img239/8751/dod0112io.jpg]
nice , solid work nooba!
Did you have the arch on a photo before and model after it, or did you texture it after you finished the model (which can be pain in the neck).
nooba that is friggin hot
mak I think that the head curves a little more near the eyes. Something looks odd right there to me. however its a superb start! Plans on zbrushing it?
i like it nooba, you didn't really have to have all those sides on the arch though, it would look better if you had once side per stone
Great work nooba!
oh yes, this is sex
nooba, you are not a nooba ![]()
Lovely work noob ![]()
[Blocked Image: http://3decade.com/mask.jpg]
Better pic.
[Blocked Image: http://3decade.com/mask2.jpg]
frickin awesome ![]()
cool render skdr ![]()
That's fucking spooky-looking.
QuoteKIIIA wrote:Did you have the arch on a photo before and model after it, or did you texture it after you finished the model (which can be pain in the neck).
I don't quite understand this... I based this arch on a photo, and used the photo to texture it Smile
Sry, that was kinda unprecise. I wanted to know if you modeled the arch after a plane with the origin photo in the background ( like you would when modeling a car or a head for example ), so that it could be uvunwrapped and textured very easy......cause when modeled an arch the last time i didnt do so and texturing it afterwards turned out to be pain in the neck!
But after all its not that impoortant.....
[Blocked Image: http://img112.imageshack.us/img112/7007/014gt.jpg]
first humanish model EVR!!1
its very wip, needs more "definition" on the different parts of the muscles etc.
And he needs arms and a head.
God I am awesome! ![]()
[Blocked Image: http://img423.imageshack.us/img423/2289/025wb.jpg]
Thats really cool stolve, I like it. Its inspiring me to have a shot at a humanoid figure ![]()
Nice work stolve! ![]()
Here is my first real attempt at creature modelling...
Low poly
[Blocked Image: http://img469.imageshack.us/img469/3443/treebeard1ti.jpg]
Low poly wire
[Blocked Image: http://img325.imageshack.us/img325/4205/treebeardwire4qi.jpg]
High poly
[Blocked Image: http://img159.imageshack.us/img159/2231/treebeardhigh5do.jpg]
High poly wire
[Blocked Image: http://img325.imageshack.us/img325/7472/treebeardhighwire3mb.jpg]
Please don't be too harsh ![]()
sweet man
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