i think the barrel would like a little nicer if it were shorter
The random model thread!
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Looking cool ferret, now adjust those smoothing groups

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I'd love to if it weren't for the wretched smoothing grouping in maya

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Btw, post a pic of the WIP texture applied to the model

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nevar! it'll be done tonight, i'm not going to bed.
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I hate it, give me 3dsmax of give me death!@
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[Blocked Image: http://img.photobucket.com/albums/v14/johnm487/Render1.jpg]
A gun i've been going back and forth on. Nothing special, just thought of it one night. I still need to work on extruding faces and such.
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Nice start. Is it supposed to be used ingame ?
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Quote from Minotauro
Nice start. Is it supposed to be used ingame ?
thats what i was aiming for. theres still some stuff i dont like and stuff i want to add.
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im learning, this is my third model ever. its supposed to be a futuristic flourescent light for a hl1 map. its sucks, its boring, i know.
[Blocked Image: http://img390.imageshack.us/img390/4903/flourescentwip9gp.jpg]
btw, anyone got a hl1 mdl (er smd) exporter for gmax?
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[Blocked Image: http://img392.imageshack.us/img392/4008/halftrack9qd.jpg]
Here's a german halftrack I'm working on for my DoD:S map. Hopefully I'll be able to make a Opel Blitz truck as well, although I've had huge problems so far finding any blueprints.
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Quote from insta
[Blocked Image: http://img392.imageshack.us/img392/4008/halftrack9qd.jpg]Here's a german halftrack I'm working on for my DoD:S map. Hopefully I'll be able to make a Opel Blitz truck as well, although I've had huge problems so far finding any blueprints.

Looked a bit strange at first, but then I realised it's only half a half-track (arf).
Very nice, detailed style that will fit in perfectly well with the existing DoD vehicles. Hope you can get a quality skin slapped on it, of course.
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looks cool insta, its a little long for a half track though
[Blocked Image: http://www.kompanie1.co.uk/Images/Vehicles/Vehicles_Photo_HalfTrack.jpg]
^from a wwii reanactment website
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They came in all shapes and sizes, I'm sure a more lengthy one is fine.
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o rly?
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I'm using the blueprints for a Sdkfz-251, one of the earlier models. It looks a bit long, but I'm pretty sure that's just the wonky perspective

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probably dont need so many subdivisions on the lights?
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[Blocked Image: http://www.thevon.net/tuck.jpg]
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huh ? what? ZBrush ?





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