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The random model thread!

  • KIIIA
  • August 29, 2005 at 6:28 PM
  • knj
    • May 11, 2013 at 6:52 PM
    • #4,541

    why did you put lil dicks on the ground ?

  • penE
    • May 11, 2013 at 7:19 PM
    • #4,542

    Oh fuck, now I modeled my first lil penes and didn't notice it, fanculo!!

  • kanine01
    • May 19, 2013 at 12:15 AM
    • #4,543

    Bolt (View in 3D)

    [Blocked Image: http://p3d.in/model_data/snapshot/sBCqZ]

    I was playing S.T.A.L.K.E.R. and I decided to make the bolt.

  • Puddy
    • May 19, 2013 at 9:44 AM
    • #4,544

  • blackdog
    • May 19, 2013 at 5:06 PM
    • #4,545
    Quote from penE

    fanculo!!

    Who thaught you that? LOL!

  • penE
    • May 19, 2013 at 7:33 PM
    • #4,546
    Quote from blackdog

    Who thaught you that? LOL!

    Oh, I'm adopting the language of some Italian guys at work. They are using it all the time.

  • blackdog
    • May 19, 2013 at 9:47 PM
    • #4,547
    Quote from penE

    Oh, I'm adopting the language of some Italian guys at work. They are using it all the time.

    Ah, thought so... we must always let anybody recognize us (you know what it means, right?)

  • D3ads
    • May 20, 2013 at 2:30 PM
    • #4,548
    Quote from Fuzyhead

    Currently working on a BTR-90, a russian infantry transporter. The Highpoly is nearly ready, and I hope you guys will find some things I could improve for the final version as well.

    So, here is the current version from the BTR-90:

    [Blocked Image: http://www.abload.de/img/btr90_254ucw.jpg]

    [Blocked Image: http://www.abload.de/img/btr90_1s7upr.jpg]

    Love it, great stuff! Now get a texture on that mother

    Quote from penE

    Nice APC =)

    Fxed.

  • Em'
    • May 30, 2013 at 9:51 AM
    • #4,549
    Quote from --Em--

    [Blocked Image: http://simon-aublet.com/devblog/wp-con…_03-860x462.jpg]

    Small update. I tweak materials and textures a bit, and did a very quick and dirty presset in dDo, then render in marmoset. And i called it done :

    more screens here : http://simon-aublet.com/devblog/3d/svd…set-render.html

    [Blocked Image: http://simon-aublet.com/devblog/wp-con…screenshot3.jpg]

    [Blocked Image: http://simon-aublet.com/devblog/wp-con…creenshot11.jpg]

    [Blocked Image: http://simon-aublet.com/devblog/wp-con…3%A8re-plan.jpg]

  • Seldoon182
    • May 30, 2013 at 9:44 PM
    • #4,550

    I would call it well done!

  • knj
    • May 30, 2013 at 9:47 PM
    • #4,551

    Looks good !

  • kikette
    • May 30, 2013 at 10:35 PM
    • #4,552

    Nice one !

  • RedYager
    • May 30, 2013 at 10:58 PM
    • #4,553

    Man the scope is epic, great job!

  • Pampers
    • June 2, 2013 at 1:38 PM
    • #4,554

    [Blocked Image: http://i.imgur.com/UGHSDnt.png]

    testing out photoscanning, created from 14 shitty pics from my phone and baked down to a low poly

  • Rudi5
    • June 2, 2013 at 2:05 PM
    • #4,555

    [Blocked Image: http://fc03.deviantart.net/fs71/i/2013/150/9/c/cardboardmanbackpack3_by_rudi52525-d676oep.png]

    [Blocked Image: http://th09.deviantart.net/fs71/PRE/f/2013/124/e/9/cardboardmanleaked_by_rudi52525-d642b2w.png]

  • Squad
    • June 2, 2013 at 2:18 PM
    • #4,556

    That looks cool, Pampers What's it for?

  • Pampers
    • June 2, 2013 at 10:32 PM
    • #4,557

    just a test

  • kikette
    • June 2, 2013 at 11:49 PM
    • #4,558
    Quote from Pampers

    [Blocked Image: http://i.imgur.com/UGHSDnt.png]

    testing out photoscanning, created from 14 shitty pics from my phone and baked down to a low poly

    WOW §§§ Huge awesome !

    Could you explain how it works ? It's really impressive !

  • LATTEH
    • June 3, 2013 at 2:03 AM
    • #4,559
    Quote from Pampers

    [Blocked Image: http://i.imgur.com/UGHSDnt.png]

    testing out photoscanning, created from 14 shitty pics from my phone and baked down to a low poly

    i want.

  • Pampers
    • June 3, 2013 at 8:49 AM
    • #4,560

    I used Agisoft photoscan and imported the photos I took. Tried to take a photo from as many angles as possible around the statue, but it was hard since there were a small fountain around it. The program aligns the photos automaticly and generates a model and texture from there. Then I take the model into zbrush and generate a quick lowpoly and bake it all out in xNormal

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