it has been a while since i last posted here, but here is something brand new i made:
[Blocked Image: http://h-2.abload.de/img/assault_rifle0004fy1j.png]
it has been a while since i last posted here, but here is something brand new i made:
[Blocked Image: http://h-2.abload.de/img/assault_rifle0004fy1j.png]
Quote from BungloThanks HP
Texture sheet and some sculpt screens:
[Blocked Image: http://i119.photobucket.com/albums/o157/bunglo/finaltexturesheet.jpg]
Nice, but a 2k texture for a prop like that is nuts
Unless its for CG
8 x too large ;P
Would be 2 or 3 512's in a game at the most
Haha, trust me Chris, I know. We were allotted 2k textures for the contest and that's what I used ![]()
I could have broken it up into four 1024s but I figured the 2k would give me better results.
Not really a Wip, but i'm started a new project : i want to modelize a character I draw and I want to give it a "pixar" touch !
The point is I don't know how to proceed, here is the picture :
[Blocked Image: http://img.over-blog.com/400x969/2/84/09/80/loup-farwest-copie-1.jpg]
If you have an idea of treatment for the head I'll be gratefull :embarrassed:
cool dynamic poses Em. are you making this character for a specific game engine or just practice?
Been trying to do some more modeling (I still suck, though! Haha). I dunno what this is, some kind of shrine maybe? Anyway, I'm far from done with it. Played around with the pillars last night and got, in my opinion anyway, some better results. But I only got the time to render this one.
Speaking of renders, do you guys have any good rendering techniques? As you can see, my picture is all blurry when you zoom... ![]()
[Blocked Image: http://img836.imageshack.us/img836/8023/fountainwip7.jpg]
Looks nice so far, the only critique i have is for your pillars.
You should make them like this for a temple or a shrine.
Wow, thanks for the reference! I think I can do something like that, at least the bases. The top parts of those pillars are way too advanced for me. O_o
more specifically, you should look at bramante's tempietto in rome for the best example of this kind of building.
Ye but there are also round temples like this
http://catholic-resources.org/AncientRome/rom15-23.jpg
or this
http://www.livius.org/a/france/remy/gla ... oleum2.JPG
or this if you want to make sth easy that is looking good.
i started on another building for the scene i posted a while back, this time a train station.
click for enormous version
[Blocked Image: http://img201.imageshack.us/img201/3988/noriba2t.jpg]
delicious.
Hey, guys. First of all, great work the0rthopaedicsurgeon!
I did some more work on the thingy. I'm still not happy with the top part of the pillars, gonna put some more work into that!
[Blocked Image: http://img130.imageshack.us/img130/1388/fountainwip6.jpg]
The base of the pillars look very good. But as you said the top looks somehow weird.
Look again at those sketches from the antique times.
Would do sth like that even if its harder.
the0rthopaedicsurgeon, interesting shapes! Love it.
Just finished baking out this sucker:
[Blocked Image: http://dl.dropbox.com/u/4121855/brick-column-prev.jpg]
Onto texturing it tonight when I'm back from school!
little preview of the scene my friend and I are working on for a class:
[Blocked Image: http://dl.dropbox.com/u/4121855/test%20render%20ground.jpg]
Further along:
[Blocked Image: http://dl.dropbox.com/u/4121855/render%20test.jpg]
Nice! Looking forward to the final.
Isn't that well tiny? The difference in brick size between the wall and well looks odd?
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