The random model thread!
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I'm glad you guys liked it! Here's the final version:
[Blocked Image: http://i635.photobucket.com/albums/uu75/arhurt2/3Dstuff/002-Torch.jpg]
Sentura, would you like me to do the texture or do I provide you with the model and you texture it yourself? It's already compiled for source with LoD and all, all you gotta do is update the VTFs.
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i wouldn't mind trying, but in case i fail it may be better that we both make them

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Punji sticks amirite?!
the0rthopaedicsurgeon: I love that ambulance, reminds me of the death trucks in the DOTD remake, which I'm sure is your inspiration anyway

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working on some stuff for "animation principles" course at university (shitty render and compiled with movie maker which stretches the whole thing).
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hey I'm fairly new here, so i though it was a good idea to make an intro showing some work of mine... put together a portfolio to use when applying for work.
any comments welcome
[Blocked Image: http://i371.photobucket.com/albums/oo160/rottchild/theshrine.jpg]
[Blocked Image: http://i371.photobucket.com/albums/oo160/rottchild/thefatcop.jpg]
[Blocked Image: http://i371.photobucket.com/albums/oo160/rottchild/billboards.jpg]
[Blocked Image: http://i371.photobucket.com/albums/oo160/rottchild/MadEvil.jpg]
there's lots more but i don't wanna spam a whole page with my first post.
cheerz J.
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Still didn't finish that guard huh?

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haha look who's here! well [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif] nope, will drop him in zbrush soon and give the poor bastard some color.
ps: ik voel me toch wel een beetje een lopers verrader met hier te posten...
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Quote from jister
haha look who's here! well [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif] nope, will drop him in zbrush soon and give the poor bastard some color.ps: ik voel me toch wel een beetje een lopers verrader met hier te posten...
Hehe good, I'm curious on the result

bwa, ik wissel zo gewoon wat af tussen versch. forums

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Looks like a neat program. I like your quick model too, looks like something from spore
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Oh nice... never heard of that before
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Neat Peri. Fancy doing a quick walkthrough?
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yeah looks good, i saw it been used for defining texture blends as well. looks like a very straight forward program.
will give it a try later.
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yo peris.
that quadrangulate step in the pic you posted. is that a function of 3dcoat, or you made a retopo of the basemesh by hand?
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hey my first time baking a normal from z-brush to a low poly max model.

[Blocked Image: http://i371.photobucket.com/albums/oo160/rottchild/devil_normMAP.jpg]
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Looks great Jis! His ear looks a bit flat on the final result (left) but other than that, really nice!
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*wrong thread this is a level*
[Blocked Image: http://ultradr3mer.ul.funpic.de/MyHompage/uploads/thumbs/undercity0019.jpg]
another little room i made.
im planing a city underground as you probably guessed.
[Blocked Image: http://ultradr3mer.ul.funpic.de/MyHompage/uploads/thumbs/undercity0020.jpg]
this is the outside for now. but atm im focusing on the inside.
if i dont find a better use it will be a rollplay map for garrysmod, or somthing like that.
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just drop or tone down the industrial parts and you have a nice style going on
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the porblem is thet almost all "human" hl2 textures are industrial, and i dont even know whith what textures I could replace it.
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don't worry too much about the setting IMO unless you actually have means to change it

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