WOW~!
That looks good!
Lol @ theecup.
Can't wait for H&J!!
WOW~!
That looks good!
Lol @ theecup.
Can't wait for H&J!!
Got the XSI compositor to finally play right, can't decide between having a dedicated shadow pass or not having one.
Without:
[Blocked Image: http://img508.imageshack.us/img508/8685/atomcomp1ij8.jpg]
With:
[Blocked Image: http://img76.imageshack.us/img76/927/atomcomp21yj0.jpg]
Does look a bit fake with it, but looks a bit cooler with the shadow on the floor :\
first one is better
or photoshop them into each other at a lower oppacity and some blur
Getting there now, not much left to do. Wasting time with fancy renders at the moment!
[Blocked Image: http://img261.imageshack.us/img261/1047/atomcomp1wp9.jpg]
[Blocked Image: http://level-design.org/bus_stop_3.jpg]
[Blocked Image: http://www.pedroamorim.com/stuff/monografia/w2.png]
The body modeling looks ok, and it has well balanced poly count.
Altough, I dont understand all those useless loops on the helmet, you'r wasting tons of tris there.
updated
[Blocked Image: http://level-design.org/bus_stop_4.jpg]
Wow, i like that. On the front with the wood though, id leave the lower half all the concrete/metal material. Having the wood down there looks a little odd in my opinion.
cgtextures ![]()
Looks awesome!
I just noticed it's cgtextures, because I used the same tags for a recent texture of mine ![]()
For a maya course at school,
We had to texture this stupid tutorial spaceship, so I had fun with displacements
[Blocked Image: http://jonmonaghan.com/stuff/newmod2.jpg]
[Blocked Image: http://jonmonaghan.com/stuff/newmod3.jpg]
then we had to model our own "spaceship"
[Blocked Image: http://jonmonaghan.com/stuff/newmod4.jpg]
[Blocked Image: http://jonmonaghan.com/stuff/newmod1.jpg]
It looks very organic and interesting as ever, JonM. ![]()
Here's something I started messing around with tonight -- it's Space Ghost! Alrighty! Doubt I'll have much time to work on this due to mod stuff & trying to touch up my portfolio:
I don't have any side references (apparently space ghost both fought villains and interviewed guests front-on at all times) and the legs on the model sheet are the most wonky looking pieces of anatomy I've seen in ages, but it should be fun to try and muddle through. I wanted to make Moltar too, but there's only a handful of decent pics around.
Maybe I'll stick a comedy beard on him for the 'new' grandpa model, too. OH YEAAAAAAH! (click).
[Blocked Image: http://homepages.nildram.co.uk/~msimp2k2/mode…ost_rough01.jpg][Blocked Image: http://homepages.nildram.co.uk/~msimp2k2/mode…ost_rough02.jpg]
im making a paintballer for my game.
just wanted to show you guys, the progress.
[Blocked Image: http://img266.imageshack.us/img266/167/viewportyv7.png]
LOL 3D!!!! ![]()
![]()
![]()
[Blocked Image: http://www.huizkistn.at/rumplkistn/models/pff3d_render.jpg]
[Blocked Image: http://www.huizkistn.at/rumplkistn/models/pff3d_render2.jpg]
100% Render no PhotoShop ![]()
MADNESS!!!
Wow
I'm trying to understand...but...my eyes don't want! ![]()
Siiick ![]()
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