[Blocked Image: http://img443.imageshack.us/img443/2514/skorpionvf4.jpg]
A far less buggy compile since it's on AntiPirate's animations (for the Skorpion!). 3401 polys, and a 2048X1024 as on the MP9. Comments/criticisms/whatever welcome
.
[Blocked Image: http://img443.imageshack.us/img443/2514/skorpionvf4.jpg]
A far less buggy compile since it's on AntiPirate's animations (for the Skorpion!). 3401 polys, and a 2048X1024 as on the MP9. Comments/criticisms/whatever welcome
.
Mmm very nice, I'll leave the crits to the mean kids/people who know better.
meow
i like that gun
Awesome piano. ![]()
It's not a piano, it's a gun! ![]()
That texture does not warrant such a large resolution.
next random model will be this:
[Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/dystopia_prop_pack_suggestions_tank.jpg]
yeah yeah i know its not a model yet ... sew me
looks really awesome and all...
but its not really original ![]()
*runs and hides*
Looks awsome Warby. I think it can be pretty original when done. BUT i didnt like the feet. They look so thin and what not. Dont really know what would work better though.
Those little feet make it look neat. ![]()
Gosht in the Shell style. Keep up the great job Warby ! :wink:
Look interesting. Looking forward to the finished model
Will be alot of work though.
3401 polys, and a 2048X1024 <- D:
is that 6000+ tris or?
Sorry, 3401 tris. If that was 6000 poly's I'd have done something seriously wrong!
I saw the speed modelling challenge thing on the game artist forums and, although I missed the boat, I thought it'd be fun to model a windmill like in one of the previous challenges. Obviously some of the geometry would have to be replaced by transparent textures (the little prop thing and the windmill blades), but it was fun to do nonetheless. I was well outside the 90 minute limit (probably took me 3 hours or more in total), but hopefully I can get faster. The render doesn't have the push value for the wireframe mesh set high enough so there's a few edges missing.
[Blocked Image: http://homepages.nildram.co.uk/~msimp2k2/models/windmill.jpg]
[Blocked Image: http://homepages.nildram.co.uk/~msimp2k2/models/windmill_thingy.jpg]
i've never seen a windmill like that... reference photo(s)?
This is the only reference pic I used (couldn't find more angles of the same one):
Pretty sweet windmill
so what modifier makes the wireframe mesh?
should be a cloned model - diffuse black - wire framed - 50 percent opacity with a 0.1 push modifier as of what I learned ![]()
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