The random model thread!
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[Blocked Image: http://mancubus.net/~cheapy/models/lowlei2.png]
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Its for UT1 right?

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lei-lei, you really overdo it with lei-lei
Looks cool 
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I love low poly models
good job -
[Blocked Image: http://img256.imageshack.us/img256/9751/keen2nc9.jpg]
Guess who

And Josch, I don't have ICQ right now, I can re-install it though. Or you can contact me thru email(sinfab at gmail.com) or AIM(fordperf281t).
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not yet another commander keen D: in any way: commander keen games were the best jump and runs avaible on pc in the 90s. though i had no SNES and i could only play keen on my 486 DX2 66Mhz

this model will better be awesome!

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Quote from twiz
[Blocked Image: http://img256.imageshack.us/img256/9751/keen2nc9.jpg]Guess who

And Josch, I don't have ICQ right now, I can re-install it though. Or you can contact me thru email(sinfab at gmail.com) or AIM(fordperf281t).
Looks pretty good at this shot

I think, I`ll contact you via e-mail

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[Blocked Image: http://img.photobucket.com/albums/v220/deathquakis/marioduke_014.jpg]
Bob'omb! I've really got to learn how to animate with Blender. I can't seem to get the basic hang of it, even after reading some tutorials.
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space make armature
name your bones
when done making and naming bones (MAKE SURE APPROPRIATE BONES HAVE APPROPRIATE PARENTS!!!) go parent the model to the skeleton and create named vertex groups
set every vertex group to 0% on assigning each vert in edit mode
assign appropriate vertex group to appropriate vertexes (like select l_arm group then select your actual left arm vertices) and assign with 1.000
WOW YOU RIG ED
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[Blocked Image: http://mancubus.net/~cheapy/models/grenny.jpg]
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:roll:
[Blocked Image: http://thomashess.net/_head_big.jpg]
i doodled a bit around to relax from my university learning stuff. 3 tests/exams next week

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Cool stuff. The only bit that looks a bit off to me is the nose -- it looks unnaturally thin & straight when viewing from the front. I always have a hard time doing that when I try head modelling but knowing you it'll be A1 next time you post it up

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Hessi has a perfect Aryan nose.
<_<
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[Blocked Image: http://img403.imageshack.us/img403/2937/clipboard01vy0.jpg]
[edit] I should mention this is still only two days old and very WIP
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Why does the roof have railings when there is no access up to it?
/critic
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...and there is a flat section of wall just crying out for a ladder, right around the corner from the door

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Yarr - I made some fuck ups with my reference pic to model transition; however I made room for my errors by planning to chop a piece out of the railings and include a ladder on the side (on the wall between the door and the vent prbly).
So yes. My planning is atrocious, but I'm not a very good level designer

[edit] oh zing, ReNo knows his shit ;D
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Hehe, shoulda guessed it was part of the plan, it's too ideal a spot to not have been accounted for already

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some suggestions from me shown on images (my english sux so I will try to tell you what can be modified by drawing
)[Blocked Image: http://img403.imageshack.us/img403/296/clipboard01vy0yu9.jpg]
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