Ah thanks. It's actually 440, so it's close.
The random model thread!
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Leilei zeh Blender expert

Looks nice Quakis
I'd suggest more saturation... or nevermind my words 
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Why is it whenever somebody doesn't know what to suggest or what they're talking about they suddenly bring up saturation - less or more of. Not aiming that at you Sindwiller, I see it everywhere. It's like the generic "I don't have an opinion" comment.
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Quakis: i would work out a way darker metal and try to work with heavy spotlights. and give it oil and dirt - will make it look much more interesting - i think pete gave an insight into his scar skinning on GA about this?
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Quote from Rick_D
Why is it whenever somebody doesn't know what to suggest or what they're talking about they suddenly bring up saturation - less or more of. Not aiming that at you Sindwiller, I see it everywhere. It's like the generic "I don't have an opinion" comment.
I just think it looks too boring without saturation. And metal is never plain grey...

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Quakis: Your model reminds me spider bomb from Crusader: No Remorse
edit:
doh I didn't read your whole post - it has to look like weapon form Crusader
That bomb was red I guess... -
Yeah, it's a remake from Crusader. Going to fix up the texture... sometime. The bomb was red?
[Blocked Image: http://img.photobucket.com/albums/v220/deathquakis/Crusader_001.jpg]
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Quote from Quakis
Yeah, it's a remake from Crusader. Going to fix up the texture... sometime. The bomb was red?[Blocked Image: http://img.photobucket.com/albums/v220/deathquakis/Crusader_001.jpg]
there was two types of bomb but I'm not sure.
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I think you must mean the landmines. Those were red with blue trim.
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UV mapping those curved corners is a pain is the ass :-|
[Blocked Image: http://i113.photobucket.com/albums/n239/skullhozer/Pool.jpg]
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Tree
. I have left a bit of room on the texture to add some ivy on the trunk, I have not done this yet though.[Blocked Image: http://tomdon.net/images/new_tree.jpg]
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Very nice! Especially the leafs!

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Very nice, I love how thick and luscious the foliage looks

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Quote from SKULLHOZER
UV mapping those curved corners is a pain is the ass :-|http://i113.photobucket.com/albums/n239 ... r/Pool.jpg
pelt mapping

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[Blocked Image: http://img265.imageshack.us/img265/5766/chappelnn6.jpg]
details for a chappel in my second ins map
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pripyat hotel. still wip with messed up toon shader lines.

[Blocked Image: http://home.arcor.de/fieslings-place/WIP/hotel.jpg]
its for battlefield2
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Looks cool, although the scaling seems a little bit wrong when you compare it with the player model
(Pripyat was the city close to chernobyl, right?) -
Are you sure that hotel is "готедь" (gotede (ь is a closed a; e.g. when you...) in russian? I think it's rather "гостиница" (gostilniza) . At least, the dictionary says so. "гостиница" in Bulgarian is more a tavern or a pub, and not a hotel ("хотел")...
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