Does anyone have any tutorials they could share to model and export for csgo ?
Blender Modeling For CSGO?
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Official link: https://developer.valvesoftware.com/wiki/Modeling_props_with_Blender
One that is more recent and I like better: https://steamcommunity.com/sharedfiles/fi…s/?id=436454108
If you have a problem I can probably help you. Also, turning on snap to grid helps in blender, look that up too.
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Thanks Major!
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I love blender! Been using it to make models for source and unreal for ages now. I have a few tutorials on my youtube channel that may help: https://www.youtube.com/user/abrythenabry
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Quote from Black_Stormy
I love blender! Been using it to make models for source and unreal for ages now. I have a few tutorials on my youtube channel that may help: https://www.youtube.com/user/abrythenabry
I'll be sure to check these out

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I hated blender, I have tried it a few times in the past when it wasn't so good. They improved really well over the years. And they are heading in a nice direction with clear goals to work on.
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Quote from clankill3r
I hated blender, I have tried it a few times in the past when it wasn't so good. They improved really well over the years. And they are heading in a nice direction with clear goals to work on.
it looks the same to me as 10 years ago, button fest
no hate though, it's a powerful piece of software.. I just couldn't get used to the UI.
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Like Ton Roosendaal said (the chairman of Blender), "I keep telling the developers, for every button you add, you have to remove two".

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Hotkeys are the best, although Blender tends to have some badly mapped common hotkeys. I like to re-map certain ones so that I can maintain one hand on the mouse and one on the keyboard. Also shift+r repeats your last action - efficiency ftw!
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