Hello! Recently I figured out that level-designing is really interesting, so I decided to start my first own project with temporary name de_'village'. Here is a layout. By playing ~5-10 rounds with bots I found that this have a nice timings. But I'm stuck with connecting paths, maybe you will give me some general advices.
The whole middle will be inside a large house, with 2 exits to B, upper (balcony) and lower (doors). Other parts is an outside area. A - some kind of food (now not only food, but ammo) storage, and B - CT's temporary ammo storage too. By the way, the current map size is ~3424x4700 Hammer units.
Problems that I found while solo/bot testing:
- map feels really small (but if I increase the size, choke-point timings will more than 10-11 sec)
- can't find some interesting connecting paths (I think it's because map have really small space between mid and sites)








