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[Insurgency] Kandagal

  • LATTEH
  • August 26, 2014 at 8:42 PM
  • Squad
    • September 21, 2014 at 3:35 PM
    • #21

    Looking great!

  • LATTEH
    • September 25, 2014 at 2:46 AM
    • #22

    I just uploaded the Beta version for the contest. Wish me luck!


    http://insurgency.gamebanana.com/maps/182924


    [Blocked Image: http://i.imgur.com/fSs7tnj.jpg]

    [Blocked Image: http://i.imgur.com/BMqNLbZ.jpg]

    [Blocked Image: http://i.imgur.com/O1fLhFx.jpg]

    [Blocked Image: http://i.imgur.com/cfz3vDR.jpg]

    [Blocked Image: http://i.imgur.com/3Q5Ta3i.jpg]

    [Blocked Image: http://i.imgur.com/IPZv21V.jpg]

    [Blocked Image: http://i.imgur.com/S7teImr.jpg]

  • Sjonsson
    • September 26, 2014 at 11:38 AM
    • #23

    Mmh, so good you can almost taste it! GJ!

  • Squad
    • September 26, 2014 at 12:19 PM
    • #24

    Awesome! Good luck with the contest

  • Mazy
    • September 26, 2014 at 1:57 PM
    • #25

    Whoa, looks fantastic, great job~~

  • ElectroSheep
    • September 26, 2014 at 2:25 PM
    • #26

    My only complaint for now is that it's already difficult to see someone in INS2 so this lighting looks a bit too hard to read.

  • JeanPaul
    • September 26, 2014 at 5:59 PM
    • #27

    I dig this a lot but I would definitely raise the sun's height in the sky. Just a little though so you can keep the sunrise/set colors.

  • LATTEH
    • September 28, 2014 at 3:47 PM
    • #28

    KingGambit setup a server to test the map if anyone wants to join.

    207.255.74.40:27085

    http://www.timebie.com/std/centraleuropean.php?q=21

  • El_Exodus
    • November 17, 2014 at 5:53 PM
    • #29

    I just played it on the NWI Playtest Server. The map is really good looking, but unfortunately my ping was too damn high, so i quitted quickly. But you did a good job as far as i saw it

  • LATTEH
    • November 18, 2014 at 4:11 PM
    • #30

    So Kandagal got 5th place. I would be lying if i said i was happy where i placed, but i honestly just feel a little disappointed. Oh well! I've actually been waiting for the contest to end so i could update my map to some of the problems i saw during the testing.


    I still need to compile it (8 HOURS for the final) but here is the change log:


    -Fixed Random Spawning at D in skirmish

    -Made Push A smaller (D in Skirmish).

    -Made wall by Push A taller

    -Improved INS first spawn on push

    -Moved the building in push b more closer to ins spawn (just about 256 units)

    -Added More cover in the field for Ins

    -Made Push B and Push C smaller

    : B encompasses the building by the field

    : C encompasses the Destroyed Helo

    -Fixed some clip issues (the Humvee by ins push spawn)

    -Fixed Displacement seams

    -Added Ins_foliage to the bush's/ reeds

    -Added Block_los to the Trees (this blocks the bots view so they won't try to shoot you through the trees)

  • Steppenwolf
    • November 20, 2014 at 10:50 PM
    • #31

    Don't let it discourage you. There was tough competition and the scores were close. Was definitely one of the best looking maps in the contest imo. I like the organic flow of the layout in your map particularly.

  • LATTEH
    • November 21, 2014 at 7:21 PM
    • #32
    Quote from Steppenwolf

    Don't let it discourage you. There was tough competition and the scores were close. Was definitely one of the best looking maps in the contest imo. I like the organic flow of the layout in your map particularly.

    Thank you for the kind words. I'm still working on it i actually just finished uploading B4:

    http://steamcommunity.com/sharedfiles/fi…s/?id=320627351

    http://steamcommunity.com/sharedfiles/fi…s/?id=306044712

    http://insurgency.gamebanana.com/maps/182924

    Heres what i did for the ins spawn issue:

    Proposed idea:

    [Blocked Image: http://i.imgur.com/qtGOQpX.jpg]

    Result:

    [Blocked Image: http://i.imgur.com/utIznaY.jpg?1]

    [Blocked Image: http://i.imgur.com/rYUR0N6.jpg?1]

    [Blocked Image: http://i.imgur.com/b8ciM9Z.jpg?1]

  • LATTEH
    • January 16, 2015 at 8:24 PM
    • #33

    I've got some good new. I got contacted by the developers of insurgency. They are gonna make Kandagal an offical map! (they said i could tell people and i wanted to tell you guys!) Thank you guys so much for all the support. seriously this is the best community.

  • Spherix
    • January 16, 2015 at 10:21 PM
    • #34

    Congrats!

  • Sjonsson
    • January 22, 2015 at 4:07 PM
    • #35

    Wow, that's just amazing Latteh! GZ!

    All that hard work paid off!

  • Black_Stormy
    • January 27, 2015 at 2:10 PM
    • #36

    Love it. Love seeing a map go all the way from pen on paper to blockout to detail to balance to getting included in the game. Top notch thread, top notch map. Glorious work.

  • LATTEH
    • October 28, 2015 at 12:02 AM
    • #37

    Not to revive an old thread or anything, but this map is now an official part of insurgency.


    http://steamcommunity.com/games/insurgen…037803022286718

  • Squad
    • October 28, 2015 at 12:26 AM
    • #38

    Congratz, man! :)

  • FMPONE
    • October 28, 2015 at 1:43 AM
    • #39
    Quote from LATTEH

    Not to revive an old thread or anything, but this map is now an official part of insurgency.


    http://steamcommunity.com/games/insurgen…037803022286718

    Congratulations!

  • Vaya
    • October 29, 2015 at 9:27 AM
    • #40
    Quote from LATTEH

    [Blocked Image: http://i.imgur.com/utIznaY.jpg?1]

    [Blocked Image: http://i.imgur.com/rYUR0N6.jpg?1]

    How do you deal with this many displacements and not have an aneurysm?

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