Loved the interview, you mentioned some very valid points there! ![]()
Chrome Engine 4 Level Editor - ChromED
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Wow, good to know you like it. Spread it to the world

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We've made the manual about importing models from 3DSMax to Chrome Engine! Have fun!
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Complete tutorial set for Single Player levels are now available! Tutorials are created by Alex Galuzin from World of Level Design portal (http://www.worldofleveldesign.com) and they are covering advanced usage of all ChromED tools.
You can download all the tutorials from COJModding.com Tutorials page:
http://www.cojmodding.com/?id=tutorials
WHERE ARE MAPCORIANS' MAPS!?!?!

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A little update with new editor in Chrome Engine 5, chceck this out:
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nice tools.
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Wow, looks amazing

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Amazing seir, the tech is really good.
I love how nicely modular the assets for the CoJ game are! Very nice to work with.
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that scene he is building there how many drawcalls is that from that birds eye perspective he is working from ?
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Quote from Warby
that scene he is building there how many drawcalls is that from that birds eye perspective he is working from ?
That's me building it actually
There are not so many instances after all still the that's a working viewport without any occlusion and performance tweaks. Can't tell you the exact number but I've seen a lot bigger scenes (more materials, objects not instanced plus some ai and physics) and it worked on PS3 just fine. -
Man it's awesome, i thought you were actually building a level for a rts game at first

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Great seir, i love the vid

but me alone, i have some hard time with the chromeED
than again ain't got much time to work on it for now -
Does this mean potential for the editor to get released either for the cartel or for dead island??

I really liked messing around with Chrome4 and Bound in blood.
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Looks really impressive, sent the vids round work the other day as we almost licensed ChromED but went with Unreal due the ChromED being really buggy at the time. Looking at it now though, I'd love to do a personal project using it.
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