Well, over the past few years I've gotten into basically everything there is to level design, architect, lighting, texture creation, custom sounds for ambiance, hell even particle editing for Half life 2 EP2 and TF2. By no means am I a pro at any of them but I can say I'm fairly decent. I've allways had this soft fear of learning how to model, mostly due in part since I see the amazing things others make and I say to myself ' How can I ever compete with that?' But, enough is enough, I need to bite the bullet and jump into the world of modeling, so i ask you all, those with heavy experience and knowledge of modeling, where is a good place to start? what are the best resources to teach some underfunded student with an urge to create? what program is the best(To start with)?
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