Yesterday I made a pole and rope barrier and ran into a couple of issues.
According the the Valve Wiki, "Cable" is a valid shader but my material just appears black when I use it. "UnlitGeneric" works fine but I'm curious if there's a better way to do it. Also tried "LightmappedGeneric" which resulted in errors.
I'm also wondering if there's a way have player collision with ropes? I think it can only collide with world though.
Here's a WIP of my barrier
[Blocked Image: http://i173.photobucket.com/albums/w57/m8nkey/interior0000.jpg]