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Level Design

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    1. TF2 Purple Reflections? 10

      • DvS
      • June 11, 2008 at 4:19 AM
      • DvS
      • June 26, 2008 at 2:12 AM
    2. Replies
      10
      Views
      9.1k
      10
    3. m8nkey

      June 26, 2008 at 2:12 AM
    1. MMOs on CryEngine (FarCry 1)? 5

      • Waldo
      • June 25, 2008 at 10:12 PM
      • Waldo
      • June 26, 2008 at 7:42 PM
    2. Replies
      5
      Views
      4.6k
      5
    3. m8nkey

      June 26, 2008 at 7:42 PM
    1. [TF2] cp_unnamed (updated) 19

      • DvS
      • June 13, 2008 at 5:47 PM
      • DvS
      • June 28, 2008 at 10:15 PM
    2. Replies
      19
      Views
      3.7k
      19
    3. dux

      June 28, 2008 at 10:15 PM
    1. Source engine - VRAD compiles 2 times 3

      • JohnSmith
      • June 28, 2008 at 11:27 PM
      • JohnSmith
      • June 29, 2008 at 12:53 AM
    2. Replies
      3
      Views
      4.6k
      3
    3. Pampers

      June 29, 2008 at 12:53 AM
    1. [WIP] Hanomag and V2 3

      • Frittz
      • April 29, 2008 at 6:57 PM
      • Frittz
      • June 30, 2008 at 4:42 AM
    2. Replies
      3
      Views
      1.8k
      3
    3. Dradz

      June 30, 2008 at 4:42 AM
    1. [HL2] SP Portfolio Map 5

      • Shadow801
      • June 29, 2008 at 10:35 PM
      • Shadow801
      • June 30, 2008 at 9:22 PM
    2. Replies
      5
      Views
      1.7k
      5
    3. Ryukolink

      June 30, 2008 at 9:22 PM
    1. 6x Sci-Fi Sentryguns for unreal mutator 20

      • Warby
      • June 1, 2008 at 6:50 PM
      • Warby
      • July 1, 2008 at 6:31 PM
    2. Replies
      20
      Views
      4k
      20
    3. -HP-

      July 1, 2008 at 6:31 PM
    1. [TF2] Pyro_Breakout 8

      • Jetsetlemming
      • June 29, 2008 at 8:56 PM
      • Jetsetlemming
      • July 2, 2008 at 9:15 AM
    2. Replies
      8
      Views
      1.5k
      8
    3. Punky

      July 2, 2008 at 9:15 AM
    1. [VALVe Hammer Editor] Subdivide Arch 11

      • Seldoon182
      • May 26, 2008 at 3:57 PM
      • Seldoon182
      • July 2, 2008 at 11:24 PM
    2. Replies
      11
      Views
      12k
      11
    3. DvS

      July 2, 2008 at 11:24 PM
    1. Lake 17 - HL2 Ep01 SP map 6

      • shapesform
      • July 1, 2008 at 9:14 PM
      • shapesform
      • July 3, 2008 at 5:35 AM
    2. Replies
      6
      Views
      1.9k
      6
    3. shapesform

      July 3, 2008 at 5:35 AM
    1. Unreal Engine - Static meshes with borked UV edges 2

      • Nurb
      • June 28, 2008 at 10:34 AM
      • Nurb
      • July 4, 2008 at 12:51 AM
    2. Replies
      2
      Views
      4.3k
      2
    3. -HP-

      July 4, 2008 at 12:51 AM
    1. My new portfolio - thiagoklafke.com (updated 06/12) 32

      • Minos
      • June 4, 2008 at 10:23 PM
      • Minos
      • July 4, 2008 at 6:49 PM
    2. Replies
      32
      Views
      5.5k
      32
    3. Minos

      July 4, 2008 at 6:49 PM
    1. My props rendered with Mental Ray 5

      • 2d-chris
      • July 1, 2008 at 3:40 PM
      • 2d-chris
      • July 5, 2008 at 1:01 AM
    2. Replies
      5
      Views
      1.4k
      5
    3. 2d-chris

      July 5, 2008 at 1:01 AM
    1. Low Poly Contest Submissions 9

      • Minos
      • June 26, 2008 at 8:19 PM
      • Minos
      • July 7, 2008 at 6:06 AM
    2. Replies
      9
      Views
      1.6k
      9
    3. JynxDaddy

      July 7, 2008 at 6:06 AM
    1. hns_winterassault (cs map) 7

      • stefantemp
      • July 5, 2008 at 7:36 PM
      • stefantemp
      • July 7, 2008 at 8:33 AM
    2. Replies
      7
      Views
      1.8k
      7
    3. stefantemp

      July 7, 2008 at 8:33 AM
    1. 3dsMax or Maya? 23

      • Jselen1
      • November 22, 2007 at 2:25 PM
      • Jselen1
      • July 7, 2008 at 9:38 AM
    2. Replies
      23
      Views
      4.6k
      23
    3. Nysuatro

      July 7, 2008 at 9:38 AM
    1. UT3 -- P.I.E. and Build works... Cook and Play don't. 1

      • Phopojijo
      • July 9, 2008 at 4:18 AM
      • Phopojijo
      • July 9, 2008 at 11:24 PM
    2. Replies
      1
      Views
      4.2k
      1
    3. Phopojijo

      July 9, 2008 at 11:24 PM
    1. my maps (cs) 21

      • stefantemp
      • July 6, 2008 at 7:22 PM
      • stefantemp
      • July 12, 2008 at 3:00 PM
    2. Replies
      21
      Views
      3.7k
      21
    3. Nexus

      July 12, 2008 at 3:00 PM
    1. Source fog flicker

      • Nurb
      • July 12, 2008 at 3:27 PM
      • Nurb
      • July 12, 2008 at 3:27 PM
    2. Replies
      0
      Views
      3.5k
    1. [WIP] City of Stuttgart, sometime in WW2 15

      • Albatros
      • July 1, 2008 at 10:31 AM
      • Albatros
      • July 13, 2008 at 3:56 AM
    2. Replies
      15
      Views
      3.3k
      15
    3. m8nkey

      July 13, 2008 at 3:56 AM

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