1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

3dsMax or Maya?

  • Jselen1
  • November 22, 2007 at 2:25 PM
  • Inveramsay
    • May 30, 2008 at 6:53 PM
    • #21

    I've been using XSI for a week or so and have managed to produce a good bunch of plants etc. Really easy to get a hang of, especially if you go with the free mod tool and watch the two hours or so of videos explaining the basics and how to compile and build a basic level in hammer. That the mod tool sucks is a completely different story though, which mainly comes down to bugs and limitations of it. I can't say if it is better or worse than the competition but at least it is easy enough to learn the basics in.

  • -HP-
    • June 1, 2008 at 12:13 AM
    • #22

    3DsMax or XSI.

    (lol, wtf, bump)

  • Ascard
    • June 10, 2008 at 12:18 AM
    • #23
    Quote from Inveramsay

    I've been using XSI for a week or so and have managed to produce a good bunch of plants etc.

    Word through the grapevine is that XSI is the king for organic modelling, I Can't imagine it being worth the price tag though

    I love Maya, I'd marry maya and have subdiv babies together ^^

    I do really like the pelt mapping of Max but you can get the same functionality out of headus UvLayout, though that is secondary software to support the already more expensive software.

    For modeling I think max is easier to jump into but Maya has a better workflow, customisability and layout for me personally, In any case learning one teaches you alot about the other too. You can't really go wrong I thinks

  • Nysuatro
    • July 7, 2008 at 9:38 AM
    • #24

    I use silo ^^

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™