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Level Design

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      • Date
        • Title
        • Author
        • Date
        • Replies
        • Reactions
        • Views
        • Last Reply
    1. [cs:go] triggered custom sound [solved] 1

      • Like 1
      • Serialmapper
      • April 2, 2016 at 6:55 PM
      • Serialmapper
      • April 3, 2016 at 12:19 PM
    2. Replies
      1
      Views
      1.3k
      1
    3. Serialmapper

      April 3, 2016 at 12:19 PM
    1. de_guerilla 5

      • guerilla
      • April 6, 2016 at 9:34 PM
      • guerilla
      • August 28, 2016 at 1:47 PM
    2. Replies
      5
      Views
      1.9k
      5
    3. guerilla

      August 28, 2016 at 1:47 PM
    1. [CSGO] de_piranesi Remake (WIP) 27

      • Like 2
      • Mondy00
      • April 6, 2016 at 11:52 PM
      • Mondy00
      • May 13, 2017 at 11:05 PM
    2. Replies
      27
      Views
      12k
      27
    3. Mondy00

      May 13, 2017 at 11:05 PM
    1. Warriors' Wrath

      • Storm Sharks
      • April 7, 2016 at 11:13 AM
      • Storm Sharks
      • April 7, 2016 at 11:13 AM
    2. Replies
      0
      Views
      963
    1. De_Quarry [WIP] 21

      • Like 4
      • rosk
      • April 8, 2016 at 12:14 PM
      • rosk
      • October 22, 2016 at 6:55 PM
    2. Replies
      21
      Views
      6.5k
      21
    3. gleddez

      October 22, 2016 at 6:55 PM
    1. Word Smash

      • CWardee
      • April 8, 2016 at 2:45 PM
      • CWardee
      • April 8, 2016 at 2:45 PM
    2. Replies
      0
      Views
      1.1k
    1. Level design for FPS "Guns of Boom" (Unity3D)

      • Like 2
      • OrcMardok
      • April 9, 2016 at 12:33 PM
      • OrcMardok
      • April 9, 2016 at 12:33 PM
    2. Replies
      0
      Views
      3.1k
    1. (CS:GO) What is the correct brush work - more brushes, less textures or vice versa? 1

      • RealaxFourX
      • April 9, 2016 at 6:53 PM
      • RealaxFourX
      • April 10, 2016 at 1:39 PM
    2. Replies
      1
      Views
      1.1k
      1
    3. Vaya

      April 10, 2016 at 1:39 PM
    1. de_executive - Classic CS:GO in a fancy office 3

      • twoski
      • April 9, 2016 at 11:38 PM
      • twoski
      • April 10, 2016 at 9:38 PM
    2. Replies
      3
      Views
      2.1k
      3
    3. Promulle

      April 10, 2016 at 9:38 PM
    1. Counter-Strike Map-Making in Source 2: A Hypothetical Concept 16

      • Like 3
      • Shima33
      • April 11, 2016 at 7:48 AM
      • Shima33
      • January 11, 2017 at 10:49 AM
    2. Replies
      16
      Views
      4.5k
      16
    3. clankill3r

      January 11, 2017 at 10:49 AM
    1. [WIP] de_pharaoh 42

      • Like 10
      • Motanum
      • April 12, 2016 at 5:14 PM
      • Motanum
      • July 11, 2016 at 6:10 PM
    2. Replies
      42
      Views
      10k
      42
    3. Motanum

      July 11, 2016 at 6:10 PM
    1. [CS:GO] De_Ramis (Greybox) 8

      • Like 10
      • ZeLzStorm
      • April 14, 2016 at 2:48 AM
      • ZeLzStorm
      • May 17, 2016 at 8:00 PM
    2. Replies
      8
      Views
      4k
      8
    3. ZeLzStorm

      May 17, 2016 at 8:00 PM
    1. Remodel Source Tree with Different Materials

      • major.quin_n
      • April 14, 2016 at 3:28 AM
      • major.quin_n
      • April 14, 2016 at 3:28 AM
    2. Replies
      0
      Views
      988
    1. CS:GO De_oldalley (wip) 6

      • Like 1
      • karnivool
      • April 14, 2016 at 4:17 AM
      • karnivool
      • April 26, 2016 at 12:58 PM
    2. Replies
      6
      Views
      2k
      6
    3. Ben.

      April 26, 2016 at 12:58 PM
    1. [CS_GO] De_Dvask 2

      • Bøttn
      • April 14, 2016 at 10:03 PM
      • Bøttn
      • April 15, 2016 at 8:53 PM
    2. Replies
      2
      Views
      1.6k
      2
    3. Bøttn

      April 15, 2016 at 8:53 PM
    1. [Source Engine] Looking for mappers :Portal 2: Abyss 2

      • Pac0master
      • April 15, 2016 at 1:21 PM
      • Pac0master
      • July 1, 2016 at 4:14 PM
    2. Replies
      2
      Views
      1.4k
      2
    3. яблока

      July 1, 2016 at 4:14 PM
    1. Case Study: Dark Souls 3's Tutorial & Attempts At Increasing Accessibility 8

      • Like 14
      • soultron
      • April 15, 2016 at 3:59 PM
      • soultron
      • January 26, 2017 at 10:55 PM
    2. Replies
      8
      Views
      4.8k
      8
    3. Joshiraptor

      January 26, 2017 at 10:55 PM
    1. TSD-Metro : UT4 contest [WIP] 3

      • Like 4
      • FRAG
      • April 16, 2016 at 7:21 PM
      • FRAG
      • April 20, 2016 at 5:00 PM
    2. Replies
      3
      Views
      1.8k
      3
    3. 2d-chris

      April 20, 2016 at 5:00 PM
    1. Day of Infamy - Donner 13

      • April 18, 2016 at 5:39 AM
      • October 22, 2016 at 1:08 AM
    2. Replies
      13
      Views
      5.2k
      13
    3. October 22, 2016 at 1:08 AM
    1. [UT4] DM-Foundry (Mapcore Challenge WIP) 15

      • Like 5
      • Sigma
      • April 18, 2016 at 5:57 AM
      • Sigma
      • December 21, 2016 at 2:03 PM
    2. Replies
      15
      Views
      4.4k
      15
    3. Sigma

      December 21, 2016 at 2:03 PM

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