Game: Half-life 2
Map Name: HL2_Odyssey_M5_UrbanCrawl
Context: Part of the HL2_Odyssey-Project
Time spent developing: Week 4 of 8 (at 50% work hours)
Estimated playtime: 6-10 mins
Description & Background
This map is a part of the HL2_Odyssey -Project where I am one of the level designers. My level takes place in the streets and houses of an urban part of the city. When traversing the urban areas the player will be assaulted by zombies and traverse broken rooms and houses to make it further in to the city.
Role in the campaign
Chronology-wins my level is in the early to mid parts of the game. In the campaign i introduce the shotgun and try to use the ”We Don’t Go To Raveholm” feeling when you crawl up and down broken buildings full of obstacles and zombies.
You can download the alpha here --> <Download link>
You can download the Gold here --> <Download link>
Here are some in game screenshots from my level.