Trained 3D Environment Artist available for freelancing. As you'll see in my portfolio (link below) I specialize in creating photo-realistic or stylized assets and environments for the game industry. https://tomonozaki.wordpress.comMy skill sets include high and low poly modelling, UV unwrapping, baking normal maps, texturing and material setup, world building, lighting and rendering. From a texturing standpoint, I am able to work with PBR materials or more traditional materials, whichever you prefer.My software expertise includes 3dsMax, Zbrush, Photoshop, Ndo, and Unreal 4 EnginePlease contact me at:Email: tnozaki16@gmail.com