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MattDearGameAudio

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Everything posted by MattDearGameAudio

  1. My last post of 2016! I'm taking a week off from 24th-1st at the end of this week. I've uploaded a new sound effects soundreel to my soundcloud, part of a new series of sounds I'm making for Medikidz' new educational comics. https://soundcloud.com/matthewdear-1/mkz-phase-1-comics-soundreel-1 I also thought I'd show a bit of a retrospective of my year, by way of portfolio pieces... Folk Tale - This was a big project, I was workign on the various sounds for FOlk Tale for several months. I've collected some of the best into the soundreels linked below. https://soundcloud.com/matthewdear-1/sets/folk-tale-soundreels Heart Forth, Alicia - A beautifully made side-scroller in the style of old Squaresoft games. I'm still working on this with developer Alonso Martin, looking to release mid-2017. https://www.youtube.com/watch?v=MQUcjcQpshc&t=2s Medikidz - A publishing groups that makes educational comics for children, about medicine and diseases. I've worked on several projects over the year. https://soundcloud.com/matthewdear-1/sets/medikidz-explore-hameohilia Infinity PBR - I started working with Andrew earlier in the year and we've maintained a steady pace of projects since then. https://www.youtube.com/watch?v=UQkPBnyev4c&list=PLQkzN1PTj-9sxVcFviQAFSLD7N_MxwLXz https://soundcloud.com/matthewdear-1/bow-arrow-showreel Acro Storm - A recent composition for new sci-fi pod racer, Acro Storm! https://soundcloud.com/matthewdear-1/acro-storm-wip Banadoh! - A mobile game I made music and sounds for, this was an early project for me this year. https://www.youtube.com/watch?v=6FAOOkOl2HM
  2. This week I have been composing for Acro Storm, Blue Comet Games' upcoming sci-fi racer. Here is a work-in-progress update for the track 'Treen Port'. https://soundcloud.com/matthewdear-1/acro-storm-wip
  3. A new trailer for Heart Forth, Alicia has been released! Showcasing combat and exploration elements. https://youtu.be/MQUcjcQpshc?t=118 Me and the games developer, Alonso Martin, both make sfx for this project. At 02:00 you can see the laserfly enemy, that's one of mine. You can find out more about Heart Forth, Alicia here: http://www.alonsomartin.mx/hfa/
  4. There's been another experimental build of Folk Tale released! There's some new campaign stories, new creatures and a bunch of fixes to smooth out the player experience. http://store.steampowered.com/app/224440/ You can hear some of the magic and battle sound effects for Folk Tale here: https://www.youtube.com/watch?v=9iog4NcX-fE
  5. I've begun making another set of impact sfx, for Infinity PBR. You can listen to a few of them here, in my updated 'Impacts Demo'. https://soundcloud.com/matthewdear-1/impacts-demo
  6. Games Foundry released another experimental patch for Folk Tale last week. Showcasing the Toadkin race's lair, you can hear some of my weapon, magic and creature sound design. https://www.youtube.com/watch?v=eMKHFoJNuLA Folk Tale is a fantasy village builder ARPG game in which you lead a ragtag band of peasants in growing a thriving market town. Available now on Steam Early Access: http://store.steampowered.com/app/224440/
  7. What do you get when you record a load of jelly and wobbly MDF? This Gelatinous Cube/Sphere combo! https://www.youtube.com/watch?v=UQkPBnyev4c You can check out Infinity PBR's website and unity asset store here http://infinitypbr.com/
  8. I've been working on another monster for Infinity PBR, this time a Slime Monster. Most of these sounds were made by recording jello and vegetable foley! https://www.youtube.com/watch?v=KwQFjwrt-nc You can check out Infinity PBR's website and unity asset store here http://infinitypbr.com/
  9. Here is the third Folk Tale soundreel, this time featuring a collection of creature sounds. https://soundcloud.com/matthewdear-1/folk-tale-creatures-soundreel
  10. Some more Folk Tale sounds for you all. A collection of inventory sfx and magic whooshes. https://soundcloud.com/matthewdear-1/folk-tale-soundreel-2-inventory-and-magic-whooshes
  11. The second Folk Tale boss battle I've made sounds for recently: Bonefinger, the undead dragon. https://www.youtube.com/watch?v=b1OJg20OoeM
  12. More footage from Folk Tale. Sounds from the 'Mossclaw' boss. https://www.youtube.com/watch?v=2UNDHnQ7gYQ
  13. This week I've put together a short demo for the Plant Monster from SFBayStudios' game The Barbarian https://www.youtube.com/watch?v=b3II_0Vmkkk This character is also available on the Unity Asset Store http://www.infinitypbr.com/#plantMonster
  14. Haven't posted for a few weeks... Because I've been busy working with Games Foundry on Folk Tale. You can listen to the first in a series of soundreels here: https://soundcloud.com/matthewdear-1/folk-tale-soundreel-1
  15. I've been on holiday for a week But I'm back now... to make banging sound effects and smash melons with hammers, so still Here's a sample of some of the work I've done with Infinity PBR; sounds for the Bomber Bug monster. https://www.youtube.com/watch?v=YoegbVjhc4E
  16. It's been another awesome week of making banging sound effects XD For those of you that have a copy of Folk Tale, why not opt in for the latest experimental build and check out some of my impact sfx? http://steamcommunity.com/games/224440/announcements/detail/598231391601412686 For those of that haven't yet bought one, you can hear some of them in my updated 'Impacts Demo' https://soundcloud.com/matthewdear-1/impacts-demo
  17. I've had a really busy past couple of weeks this time, here are a couple of highlights... I've begun working with Games Foundry, makers of Folk Tale. Check out the latest update and listen out for my new impact sounds http://store.steampowered.com/app/224440/ Sakura Dungeon has been released on steam, check out the link below. http://store.steampowered.com/app/407330/ Plus, if you missed them before, here are my soundreels of the game's sfx. https://soundcloud.com/matthewdear-1/sets/sakura-dungeon-sfx I've also been working with S F Bay Studios/Infinity PBR; making monster sounds for their upcoming game 'The Barbarian. I'll be posting some video footage in the next few months. http://www.thebarbariangame.com/ They also have a great Unity Asset store, well worth checking out! http://www.infinitypbr.com/
  18. Here is the second instalment of Sakura Dungeon sounds. This time, spells and abilities sounds. https://soundcloud.com/matthewdear-1/sakura-dungeon-magic-and-abilities-soundreel
  19. I've put together a collection of sounds that I've made for Winged Clouds upcoming game Sakura Dungeon. This soundreel is focusing on basic combat and movement sounds. I'll be making 'Magic & Abilities' and 'UI sounds' demos as well. https://soundcloud.com/matthewdear-1/sakura-dungeon-combat-and-movement-soundreel
  20. I have many footsteps for you this week: Dirt, sand, puddle, linoleum... https://soundcloud.com/matthewdear-1/footsteps-demo These sounds were another part of my work on Apocalypse Alpha. Keep an eye(ear) out, they'll be implementing in-game shortly
  21. Another sound effects demo track, this time impacts! https://soundcloud.com/matthewdear-1/impacts-demo I'll be following up with a footsteps showcase soon.
  22. I've been pretty busy this last week, working on a couple of new projects and getting ready for the recording studio with my folk-rock band Green Diesel! We started putting the rhythm tracks down over the last couple of days, and tomorrow we'll be adding some guitar solos You can see a fun time-lapse video of us here: (I'm the one with long hair and glasses playing guitar) https://www.facebook.com/thegreendieseltheory/videos/10156811405425635/ I also put together a short gameplay video of Bananadoh, showcasing my music and sound effects in action (Y) https://www.youtube.com/watch?v=6FAOOkOl2HM
  23. Hello again to everyone I met at EGX: Rezzed! I had an awesome time connecting with some amazing developers and checking out what the industry has to offer over the next few months. Particular highlights for me were: Tokyo 42, Pool Panic and the upcoming Renowned Explorers DLC! In other, more personal, news... Bananadoh! has been released! Available on Android, iOS and in your browser. http://atqu.in/ You can hear my music for it here: https://soundcloud.com/matthewdear-1/bananadoh I'll probably put together a soundreel and gameplay video soon as well (Y)
  24. Rising Legends has been greenlit! Watch this space for the full release http://steamcommunity.com/sharedfiles/filedetails/?id=628812789 I'll be posting a video showcasing my sound effects in Rising Legends, to my Audio Demos playlist, tomorrow morning. https://www.youtube.com/playlist?list=PLQkzN1PTj-9vk8xjEZoK8iY4_ySLtKXUb
  25. Couple of things this week: Rising Legends, which I made SFX for, has been greenlit on Steam! Stay tuned for the full release. Plus, a new Medikidz track; a casino big band number inspired by the Grim Fandango soundtrack.
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