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High Moon Studios

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  1. High Moon Studios is looking for a talented Multiplayer Game Designer to join our team! High Moon Studios, an Activision-Blizzard studio, is located in Carlsbad in sunny southern California. We are currently working on an unannounced AAA action title for the XBox 360 and PS3. Position Type: Regular, Full-time Start Date: TBD To apply: Please visit: http://activision.taleo.net/careersecti ... 8160110982 Game Designer (Multiplayer) Responsibilities • Construct low-res geometry for multiplayer levels based on concept art, design documents and top down sketches. • Iterate and fine tune map layouts based on feedback generated from team playtesting sessions. • Script gameplay events and objectives to enhance the level design. • Participate in daily play-testing sessions and provide critical feedback on concepts related to gameplay and level design in a group setting. • Collaborate with team to create new innovative gameplay mechanics and scenarios. • Identify workflow issues and offer solutions on improvement. • Prioritize and self-manage tasks to meet deadlines. • Reports to the Lead Game Designer. Competencies: • A strong passion for competitive online multiplayer games. • Experience with 3d world editors. (Preferably Unreal or equivalent) • Understand the overall game design process(level flow, engagement ranges, item placement)and can apply this knowledge to level creation. • Strong problem solving and trouble-shooting skills. • Communicate and pitch ideas across multiple disciplines. • Excellent verbal, written and interpersonal skills. • Willingness to take constructive criticism from peers and Lead Level Designer. • Have pride and passion for your work, eager to deliver a highly polished final product. • Ability to explain the creative process that went into the creation of a level and how specific elements of the design enhance the experience. Requirements • 3+ years of game industry experience as a multiplayer game designer. • Shipped at least 2 games on console or PC. • Provide playable examples of levels in relevant games to qualify for an interview. *A design test utilizing an Unreal 3 related engine may be required depending on previous experience. Bonus Skills • Mechanics tuning and balancing • Experience with any of the following gameplay styles: o Class based multiplayer o Cooperative mission design o Vehicle gameplay
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