High Moon Studios is looking for a talented Multiplayer Game Designer to join our team!
High Moon Studios, an Activision-Blizzard studio, is located in Carlsbad in sunny southern California. We are currently working on an unannounced AAA action title for the XBox 360 and PS3.
Position Type: Regular, Full-time
Start Date: TBD
To apply: Please visit: http://activision.taleo.net/careersecti ... 8160110982
Game Designer (Multiplayer)
Responsibilities
• Construct low-res geometry for multiplayer levels based on concept art, design documents and top down sketches.
• Iterate and fine tune map layouts based on feedback generated from team playtesting sessions.
• Script gameplay events and objectives to enhance the level design.
• Participate in daily play-testing sessions and provide critical feedback on concepts related to gameplay and level design in a group setting.
• Collaborate with team to create new innovative gameplay mechanics and scenarios.
• Identify workflow issues and offer solutions on improvement.
• Prioritize and self-manage tasks to meet deadlines.
• Reports to the Lead Game Designer.
Competencies:
• A strong passion for competitive online multiplayer games.
• Experience with 3d world editors. (Preferably Unreal or equivalent)
• Understand the overall game design process(level flow, engagement ranges, item placement)and can apply this knowledge to level creation.
• Strong problem solving and trouble-shooting skills.
• Communicate and pitch ideas across multiple disciplines.
• Excellent verbal, written and interpersonal skills.
• Willingness to take constructive criticism from peers and Lead Level Designer.
• Have pride and passion for your work, eager to deliver a highly polished final product.
• Ability to explain the creative process that went into the creation of a level and how specific elements of the design enhance the experience.
Requirements
• 3+ years of game industry experience as a multiplayer game designer.
• Shipped at least 2 games on console or PC.
• Provide playable examples of levels in relevant games to qualify for an interview.
*A design test utilizing an Unreal 3 related engine may be required depending on previous experience.
Bonus Skills
• Mechanics tuning and balancing
• Experience with any of the following gameplay styles:
o Class based multiplayer
o Cooperative mission design
o Vehicle gameplay