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  3. Acumen

Threads by Acumen

    1. Title
    2. Replies
    3. Last Reply
    1. TF2 Model Release - Lifesavers, pillars, portholes 9

      • Acumen
      • August 13, 2009 at 1:20 PM
      • Level Design
      • Acumen
      • August 17, 2009 at 6:58 PM
    2. Replies
      9
      Views
      4.2k
      9
    3. Acumen

      August 17, 2009 at 6:58 PM
    1. Curse Episodes - A HL2 Total Conversion 14

      • Acumen
      • December 24, 2008 at 10:53 AM
      • Off-Topic
      • Acumen
      • June 16, 2009 at 7:47 PM
    2. Replies
      14
      Views
      1.9k
      14
    3. Seldoon182

      June 16, 2009 at 7:47 PM
    1. Half Life 1&2 in 60 seconds 14

      • Acumen
      • November 6, 2007 at 5:21 PM
      • Off-Topic
      • Acumen
      • November 8, 2007 at 3:46 PM
    2. Replies
      14
      Views
      2.5k
      14
    3. D3ads

      November 8, 2007 at 3:46 PM
    1. Crazybump Beta 4.8 Installation/Run Problem 1

      • Acumen
      • September 26, 2007 at 6:15 PM
      • Level Design
      • Acumen
      • September 26, 2007 at 11:21 PM
    2. Replies
      1
      Views
      2.8k
      1
    3. Deathy

      September 26, 2007 at 11:21 PM
    1. collision model in hl2 - what are the limits ? 6

      • Acumen
      • August 10, 2006 at 6:41 PM
      • Level Design
      • Acumen
      • August 10, 2006 at 10:06 PM
    2. Replies
      6
      Views
      2.3k
      6
    3. Acumen

      August 10, 2006 at 10:06 PM
    1. banned on #mapcore channel... 3

      • Acumen
      • January 1, 2006 at 9:38 PM
      • Off-Topic
      • Acumen
      • January 1, 2006 at 10:07 PM
    2. Replies
      3
      Views
      1.3k
      3
    3. FrieChamp

      January 1, 2006 at 10:07 PM
    1. Offering "some modeling" for a dedicated mod 9

      • Acumen
      • September 7, 2005 at 8:42 AM
      • Non-Professional Recruitment
      • Acumen
      • September 12, 2005 at 3:18 PM
    2. Replies
      9
      Views
      2.9k
      9
    3. Zacker

      September 12, 2005 at 3:18 PM
    1. "making a bicycle" : laber vs. acumen - contest 7

      • Acumen
      • April 15, 2005 at 12:57 PM
      • Level Design
      • Acumen
      • April 16, 2005 at 2:40 PM
    2. Replies
      7
      Views
      2.3k
      7
    3. Acumen

      April 16, 2005 at 2:40 PM
    1. Wasteland HL2 - Sniper & Signurai 18

      • Acumen
      • January 29, 2005 at 2:30 PM
      • Level Design
      • Acumen
      • January 30, 2005 at 8:10 PM
    2. Replies
      18
      Views
      5.5k
      18
    3. The Postman

      January 30, 2005 at 8:10 PM
    1. [max5] can't access render menu 4

      • Acumen
      • January 27, 2005 at 1:05 PM
      • Level Design
      • Acumen
      • January 27, 2005 at 4:35 PM
    2. Replies
      4
      Views
      2.1k
      4
    3. Acumen

      January 27, 2005 at 4:35 PM
    1. hell soldier and some bad impersonator 6

      • Acumen
      • December 13, 2004 at 6:07 PM
      • Level Design
      • Acumen
      • December 22, 2004 at 3:56 AM
    2. Replies
      6
      Views
      2.4k
      6
    3. mike-0

      December 22, 2004 at 3:56 AM
    1. Soldier (marine ?) - should be able to handle a gun at least 8

      • Acumen
      • November 30, 2004 at 7:04 PM
      • Level Design
      • Acumen
      • December 7, 2004 at 1:54 PM
    2. Replies
      8
      Views
      2.7k
      8
    3. St_George

      December 7, 2004 at 1:54 PM
    1. Bear Rider - Character Model 7

      • Acumen
      • November 15, 2004 at 2:59 PM
      • Level Design
      • Acumen
      • November 17, 2004 at 8:33 PM
    2. Replies
      7
      Views
      2.5k
      7
    3. Kedhrin

      November 17, 2004 at 8:33 PM
    1. Wuschmaster 3001 23

      • Acumen
      • October 20, 2004 at 10:05 PM
      • Level Design
      • Acumen
      • November 9, 2004 at 3:53 PM
    2. Replies
      23
      Views
      5.2k
      23
    3. lillbrorsan

      November 9, 2004 at 3:53 PM
    1. Some statics to sit on and some RTS buildings to look at 39

      • Acumen
      • September 23, 2004 at 9:30 AM
      • Level Design
      • Acumen
      • September 28, 2004 at 7:03 PM
    2. Replies
      39
      Views
      8.2k
      39
    3. EjrulF

      September 28, 2004 at 7:03 PM
    1. Scout-Model - first try within HL2-Polycount-Specs 9

      • Acumen
      • September 13, 2004 at 7:48 PM
      • Level Design
      • Acumen
      • September 13, 2004 at 10:42 PM
    2. Replies
      9
      Views
      3k
      9
    3. OL

      September 13, 2004 at 10:42 PM
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