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  3. zombi

Posts by zombi

  • Prelude - HL2: EP2

    • zombi
    • November 26, 2023 at 1:27 PM

    Hey,

    I'm not Half-Life player, but from level design point of view it looks great for me. Good job! 🙂

  • [CSGO] de_cargoyard - Looking for playtest / feedback on my WIP map!

    • zombi
    • June 23, 2023 at 8:21 PM

    Hi, you should join mapcore discord, it's much more alive than this forum. Also on discord you can plan playtest, but they are on hold waiting for CS2.

  • [CS2] de_nagari

    • zombi
    • April 26, 2023 at 10:27 AM

    I like to share progress after playtests (helpful for documentation for portfolio having all versions of the map in one place) and when I do some bigger art pass on the map.

  • Will it be a great idea to start a new project?

    • zombi
    • March 23, 2023 at 1:38 AM

    No point to wait untill summer just to make layout and test it. Also I believe it won't be hard to export maps from source 1 to source 2

  • csgo hammer things

    • zombi
    • February 24, 2023 at 12:53 PM

    There is entity info_player_start, but it isn't required to compile and run map in-game. My guess is you having a leak.

  • WIP in WIP, post your level screenshots!

    • zombi
    • January 31, 2023 at 9:48 PM

    Some screenshots of path - terro spawn to A site I'm working on my csgo map Paris.


    [Blocked Image: https://i.imgur.com/9bPPL4V.jpg]

    [Blocked Image: https://i.imgur.com/Fd6d1ts.jpg]


    [Blocked Image: https://i.imgur.com/f4pFRho.jpg]

    [Blocked Image: https://i.imgur.com/S3BeTsc.jpg]

    [Blocked Image: https://i.imgur.com/6usZP6J.jpg]

  • [CSGO] [WIP] Paris

    • zombi
    • December 28, 2022 at 10:58 PM

    Hi, some changes after last playtest.

    Like always feedback is welcome.

    https://steamcommunity.com/sharedfiles/fi…/?id=2547145592


    OVERVIEW

    [Blocked Image: https://i.imgur.com/91VXzGf.png]

    A SITE TERRO ENTRY

    [Blocked Image: https://i.imgur.com/mZqKEst.jpg]

    A SITE

    [Blocked Image: https://i.imgur.com/ZwUB0ED.jpg]

    B SITE

    [Blocked Image: https://i.imgur.com/MElwejN.jpg]

  • [CSGO] [WIP] Paris

    • zombi
    • November 21, 2022 at 5:30 PM

    Hi, after a while I updated my map. Feedback is welcome.

    https://steamcommunity.com/sharedfiles/fi…/?id=2547145592


    OVERVIEW

    [Blocked Image: https://i.imgur.com/Uq3KTjR.png]

    CT SPAWN

    [Blocked Image: https://i.imgur.com/UeOouW9.jpg]

    MID

    [Blocked Image: https://i.imgur.com/kulb8A6.jpg]

    [Blocked Image: https://i.imgur.com/KQSDLeP.jpg]

    NEW BOMBSITE A

    [Blocked Image: https://i.imgur.com/Qbr6d6S.jpg]

    BOMBSITE B

    [Blocked Image: https://i.imgur.com/RTvWIQU.jpg]

  • [CSGO] [WIP] Paris

    • zombi
    • September 28, 2021 at 10:14 PM

    More changes to layout and graphic side

    steam workshop - https://steamcommunity.com/sharedfiles/fi…/?id=2547145592


    OVERVIEW

    [Blocked Image: https://i.imgur.com/yuV7cga.jpg]

    TERRO SPAWN

    [Blocked Image: https://i.imgur.com/DkBvtek.jpg]

    METRO ENTRY FROM B

    [Blocked Image: https://i.imgur.com/5lUIzi8.jpg]

    NEW TERRO PATH AND CHOKEPOINT ON A

    [Blocked Image: https://i.imgur.com/70T45bg.jpg]

    BOMBSITE A

    [Blocked Image: https://i.imgur.com/gDGikkx.jpg]

    BOMBSITE B

    [Blocked Image: https://i.imgur.com/2Hx08Q6.jpg]

  • [CSGO] [WIP] Paris

    • zombi
    • September 4, 2021 at 5:36 PM

    Hello nerds ?

    I have been working on this map for few months already. Map has been updated with major changes after last playtest and because I'm happy with current version I decided to show it here. Feedback is aprreaciated!

    Steam workshop - https://steamcommunity.com/sharedfiles/fi…/?id=2547145592

    Overview

    [Blocked Image: https://i.imgur.com/ymahg5S.jpg]

    CT spawn

    [Blocked Image: https://i.imgur.com/pqJQVbE.jpg]

    TT spawn

    [Blocked Image: https://i.imgur.com/aW5B9qO.jpg]

    Mid and TT entry

    [Blocked Image: https://i.imgur.com/MZBfEAv.jpg]

    [Blocked Image: https://i.imgur.com/gm8dSHl.jpg]

    A site

    [Blocked Image: https://i.imgur.com/CFCtQkt.jpg]

    [Blocked Image: https://i.imgur.com/jvVMHY6.jpg]

    B site

    [Blocked Image: https://i.imgur.com/55czUYV.jpg]

  • Vineyard - Danger Zone

    • zombi
    • August 28, 2021 at 9:34 PM

    Very very nice, congrats!

  • Battery

    • zombi
    • July 10, 2021 at 10:02 AM

    Looks good. A lot of props fade out too early and minimap is missing.

  • [CS:GO] de_roofs (Wingman)

    • zombi
    • July 2, 2021 at 2:40 PM

    Hey,

    that is interesting theme, but unfortunately just by looking at pictures I would not be able say what is the theme. I would suggest finding solid reference photos and make consistent architecture all over the map. Right now you have a lot of ladders (made out of brushes, why? just use stock models) in open spaces and generally more interior spaces instead of some cool rooftops with vents, skylights. Maybe some jump between 2 buildings?


    Here is a great map with the same idea. You can take a look and get inspired by that

    https://steamcommunity.com/sharedfiles/fi…s/?id=691608815


    I like how connected areas are it gives cool flow.

    And some personal thing. First thing in my mind when I think about rooftop map is entrance to roof like this

    [Blocked Image: https://live.staticflickr.com/4153/5055467929_8e3a917c03_b.jpg]

    Anyway as your first map it's pretty solid and you definitely should playtest and iterate it! :)

  • WIP in WIP, post your level screenshots!

    • zombi
    • May 29, 2021 at 10:37 AM
    Quote from blackdog

    On 5/27/2021 at 1:03 PM, blackdog said: I like that it’s bright, I recently got COD WW2 and tried briefly the zombies (alone) and it’s just so goddamn dark… I also not sure if these experiences are still viable for one player like the original (before WW2 I played WAW a few months ago)… I just want some dumb shooting gallery to practice/get the stress out :D

    I enjoyed WW2 back in days, but compaerd to newest COD CW, it's definitely more stresful and less relaxing (only COD where they implemented jumpscares). I wanted to make dark and scary map, but because I have mostly open spaces I decided to make it as relaxive as possible, because it will be hard to fill it with artificial lights.

  • WIP in WIP, post your level screenshots!

    • zombi
    • May 25, 2021 at 11:22 PM

    I forgot to share my newest Black Ops 3 zombie map. I don't want to make separate topic for this so I will share it here. Feedback is welcome of course

    Workshop link - https://steamcommunity.com/sharedfiles/fi…/?id=2492013245


    [Blocked Image: https://i.imgur.com/4Uk2xHA.jpg]

  • WIP in WIP, post your level screenshots!

    • zombi
    • April 25, 2021 at 3:58 PM

    Sexy stuff Radu! Also from screenshot site after changes feels fresh and calm. Good job!

  • Battery

    • zombi
    • April 8, 2021 at 11:11 PM

    Looks great in-game! Just by running around angles and chokepoints seems interesting and thoughtful. Keep it up, good job!

  • Dungeon Props

    • zombi
    • April 8, 2021 at 10:54 PM

    Nice pillars

  • De_Frozen

    • zombi
    • April 4, 2021 at 3:36 PM

    looks interesting, keep it up

  • Random Photo Thread

    • zombi
    • April 2, 2021 at 8:56 AM

    Warsaw, 90 meters above the ground, before I jumped on bungee[Blocked Image: https://i.imgur.com/lmUhmqW.jpg]

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