New map themed around an old salt mine turned mining museum and storage facility.
Could use more displacement sculpting, texture work, modelling, lighting etc., but deadlines be deadlines.
Started a new map back in August with the intention of finishing it for this contest. In order to accomplish this I chose an entirely indoor setting to avoid making a 3d skybox. I focused on making textures and crafting a playable layout over making custom models as I didn't have time with this project.
Non-custom assets come from publicly released packages on mapcore.org, textures.com, and 3dtextures.com
All feedback is welcome. Thank you for viewing!
DOWNLOAD LINK: http://steamcommunity.com/sharedfiles/fi…/?id=1115417071