Quote from blackdog1 hour ago, blackdog said: What you mean by this? (How would it work)
I feel GTA5 (that I’m playing atm) has far less calls than GTA4.
I’m actually a bit let down by the unavailability of people to do side activities like meeting up. Apart from when I was told to meet someone because of story progression they are always unavailable (as in busy number or voicemail). In GTA4 the other characters were constantly trying to divert you from the missions and was annoying.
I didn't play all the way through 4 or 5 and phonecalls were one of the reasons in both tbh. I get enough annoying side missions from my phone in real life, so I want GTA to just let me drive around exploring and fucking shit up.
In terms of a diegetic way to deliver missions pagers aren't so intrusive, or if they really broke the mould they could go in to the future and have the main character wear some sort of cyber-goggles where missions get dropped, again in a non-obtrusive way.
I never felt like it was difficult to find side-missions in the 2D GTA's or 3/VC/SA.