I love your style. Your colors are always very original... It's hard to describe but it creates a nice effect !
Posts by kikette
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WOW § So much improvement ! Very great work mate ! It's fantastic compared to the previous version !
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Argh, I think my words were not understood in the right way.
I said that for a particular case like this texture ; A brick wall with foliage over ; I think the best way to achieve this is to separate the foliage from the brick wall (more easy to deal with and the final result is more modular) and to modelize some very simple leaf in 3ds max, bake them on a plane, and work with to create something more consistent to finally get a Foliage model to put over a Bsp wall (since you work in Source engine). For organic things, modelizing is certainly the best way to have something very clean with good relief. For the rest, ndo still very great.
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Hmmm.. I saw this one wich is free.
Why should I buy your's ?
http://www.polycount.com/forum/showthread.php?t=105399
Btw, you did a great job. I just want to point out the fact that an other tool exist.
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Very impressive, So much win here !
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Oh oh ! Smells good ! Going to test right now dude. Thanks =)
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Works great. Amazing job dude !
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Oh crap ! I thought it was snow x)
About the sand, I think you should add more color, something closer to earth, and also water puddle, grass, etc. You cannot keep this white color =s
[Blocked Image: http://2.bp.blogspot.com/_hA6jfDxiaDY/R1Am1TXK8cI/AAAAAAAAAEQ/DgKb7E2ohnA/s1600-R/Rainbow%27s+End+Forest+01.jpg]
Nice scene btw
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Same thing ; The 70's touch is incredible.
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Awesome stuff *_* I would like to ask you ; Does a breakdown of bioshock infinite about environment can be waited ? I saw that someone posted charac design stuff on PC and I think the environment really deserve too some attention.
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Great video ! Thanks for sharing =)
About the Uv's, this is a weird thing from Zbrush. There is Uv's option in Zbrush to invert your Uv (in the right tab)
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This is serious ? I thought in a first time that this guy whas really joking when I saw his tumblr. Apple really hired him for new design ? O_O
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This fans room is so huuuuuuge ! Impressive stuff dude ! I really dig it !
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Awesome tools. I really can't imagine to work without ! Thanks for that great job mate !
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Quote from Pampers
[Blocked Image: http://i.imgur.com/UGHSDnt.png]
testing out photoscanning, created from 14 shitty pics from my phone and baked down to a low poly
WOW §§§ Huge awesome !
Could you explain how it works ? It's really impressive !
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Welcome dude !
Personaly, I really like the lighting in this screen ; http://www.imagebanana.com/view/iuw7pi4e/tspawninside.jpg. I'm not a huge fan of the metallic wall you used but maybe it's because of the strange red paint on.
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Hey dude, Victorian stuff with golden ornament aren't my property so feel free to do absolutly what you want =)
Btw, I think you should draw a golden specular on your ornament since it looks more like yellow clay because of your hue and saturation.
Anyway, Nice dungeon wall ! But.. maybe the overall looks a bit empty without color and gradient ?
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I think that you should use an other concrete texture for your well, something simplier and maybe brighter to gain more lighting bounce in your main part. This could be a nice base for an ambient lighting.
I also think that your yellow light are killing something because everything seems to be at the same brightness and gives a "flat" looks to your environment.
(I'm quite close to what they did for mirror's edge ; [Blocked Image: http://appfilm.co.uk/wp-content/uploads/2013/05/mirrors_edge_pre_e3_01.jpg] )
Btw, it stills a gorgeous project =) I'm just not a big fan of what you did for the lighting.
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Fantastic work dude =)
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Killer stuff !