Now, that I have more time again for personal projects I want to pick up some new stuff. First on my list is Substance Painter, and it's been really awesome so far.
So I decided to rebake an old piece of mine and to retexture it :). It's still work in progress, details like decals and small stuff is missing, but wanted to share anyways.
All pictures are from inside UE4. The mesh has around 22k triangles and I use two set of 4k maps.
[Blocked Image: http://i.imgur.com/ivvIWww.jpg]
[Blocked Image: http://i.imgur.com/2KZzQ87.jpg]
[Blocked Image: http://i.imgur.com/XaLrWnP.jpg]
[Blocked Image: http://i.imgur.com/94PtUve.jpg]