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  3. m8nkey

Posts by m8nkey

  • WIP in WIP, post your level screenshots!

    • m8nkey
    • January 7, 2009 at 10:44 AM
    Quote from Campaignjunkie

    Right now James is in 'couples counseling' with his husband, so needless to say we're on high alert. Just make sure you don't break one open accidentally - or else you'll never work in this brain again. "

    Interesting idea and the fact you chose a gay protagonist. Can't say I can think of a single game off the top of my head with a gay character. Males in anime and games in that style are often androgynous or feminine in appearance but I don't think they're gay. I find it funny how feminine some of the characters in fighting games like the KOF series look.

  • Nem's VTF plugin on photoshop x64

    • m8nkey
    • January 4, 2009 at 9:43 PM

    thanks for the info guys. I can access Nem's site again now so not sure if the problem was his end or mine.

    I find it a pretty useful little app for streamlining workflow so I'm just running both versions of photoshop for the time being.

  • Nem's VTF plugin on photoshop x64

    • m8nkey
    • January 4, 2009 at 4:06 AM

    I've just updated my system and now I'm running 64bit vista. I went to checkout Nem's site and download the latest version of his VTF plugin for photoshop but his site seams to be down.

    Can anyone here confirm there's a version compatible with Photoshop CS4 x64? I haven't managed to find one elsewhere.

  • HR_Thrash

    • m8nkey
    • December 9, 2008 at 2:03 PM

    Quality release Meo. The map has a nice grungy look, appropriate to the theme and looks like it would be well suited to smaller games. Only thing I didn't like ingame was the large, ovular, window glowsprites.

  • WIP in WIP, post your level screenshots!

    • m8nkey
    • December 8, 2008 at 11:46 PM
    Quote from Warby

    did you add the dof in photoshop or is that a source feature i didn't know about ? looks much better than the ut3 dof

    I haven't looked into it but I wouldn't be surprised if it was possible in TF2. Gary's Mod supports dof ingame. It uses a simple interface to select the focal point distance.

  • CS_Metroplex

    • m8nkey
    • December 7, 2008 at 10:05 PM

    Thanks Punky

    RA7: Glad you approve mate. I'm working on a LanmaniaX billboard and another, more obscure reference too (you'll know it when you see it )

    Thanks for the crits Sentura, you always raise very valid points. I'm trying to lean towards the opposite spectrum of the uncanny valley, highly stylised as apposed to realistic. I had considered a building under construction, surrounded by scaffolding so that might make an appearance. I'll be interested to here what you think after the next update.

  • [TF2] Arena_offblast

    • m8nkey
    • December 7, 2008 at 4:05 PM

    Awesome concept, well implemented Insta. Nice one.

  • CS_Metroplex

    • m8nkey
    • December 7, 2008 at 8:47 AM

    First post updated.

    Yeah I know, it still looks empty. Just added a few signs and trees. Still more detailing to do outside before moving to the interior.

  • WIP in WIP, post your level screenshots!

    • m8nkey
    • December 6, 2008 at 7:07 AM

    I like your reference Bic-B@ll. Do you have a specific game in mind or just making it for the sake of it?

    Dux: nice curvy architecture.

  • WIP in WIP, post your level screenshots!

    • m8nkey
    • December 5, 2008 at 12:07 PM

    Great start Quakis/Aigik. I like the variation and vibrance of colour in the textures. I hope you retain that look as you refine them.

    Tofu: That shot doesn't give much away but it looks well composed.

  • [MP2] 7th Serpent: Genesis

    • m8nkey
    • December 5, 2008 at 11:57 AM

    Great architecture and attention to detail. Looking forward to checking it out.

  • Editor tools what to learn next?

    • m8nkey
    • December 2, 2008 at 8:10 PM
    Quote from Jetsetlemming

    Source is apparently super ultra cheap to license and gets used for stuff like edutainment games. There's about half a dozen "real" videogames either made or coming out in Source third party. VtmB, Dark Messiah of Might and Magic, Postal 3, Sin: Episodes Emergence, Zenoclash, etc.

    http://en.wikipedia.org/wiki/Source_engine

    They're doing better than ID licensing right now, actually

    I haven't heard any news of anyone licensing Cryengine. Maybe once their console versions are ready.

    I was thinking about this quite some time ago. As far as FPS engines go, UT3 dominates 3rd party liscenses by a long shot. Due to it's scalability/portability and non reliance on direct X it appears on all sorts of platforms. Source and IDtech don't come close.

    Here's some details I got from wikipedia in june this year (wikipedia takes forever to load through work firewall so can't check for updated lists). There were no details for Cryengine or IDtech5 at the time I got this info.

    Software Licenses

    IDTech4 (Doom3 Engine)

    Doom 3 – id Software

    Doom 3: Resurrection of Evil – Nerve Software

    Quake 4 – Raven Software

    Resident Evil: The Umbrella Chronicles – Capcom

    Prey – Human Head Studios

    Enemy Territory: Quake Wars – Splash Damage

    Return to Castle Wolfenstein II – Raven Software

    Source

    Counter-Strike: Source

    Day of Defeat: Source

    Half-Life: Source

    Half-Life 2

    Half-Life 2 Episodes (One, Two and Three)

    Half-Life 2: Deathmatch

    Portal

    Team Fortress 2

    Left 4 Dead

    Other developers

    Alien Swarm: Infested

    The Crossing

    Dark Messiah Might and MagicDark Messiah Might and Magic

    Garry's Mod

    Mabinogi Heroes

    Natural Selection 2

    Postal III

    Prime

    Salvation

    SiN Episodes

    Sting: The Secret Operations

    The Ship

    Twilight War: After the Fall (production resumed)

    Vampire: The Masquerade – Bloodlines

    Zeno Clash

    Untitled Threewave Software game

    Kuma Reality Games

    DinoHunters

    Dogfights: The Game

    The History Channel's ShootOut! The Game

    The Kill Point: Game

    Kuma\War 2

    Education and research

    VR Worlds 2

    Unreal Engine 3

    50 Cent: Blood on the Sand — (2008) Swordfish Studios

    A4 (sequel to A3) - (2009) AniPark

    Aliens: Colonial Marines — (Late 2008) Gearbox Software

    Alpha Protocol - (Spring 2009) Obsidian Entertainment

    America's Army 3.0 — (2008) US Army

    American Mcgee's Grimm - (2008) Spicy Horse

    APB — (2008) Realtime Worlds

    Army of Two — (2008) Electronic Arts

    Alliance of Valiant Arms - (2007) Pmang

    Black College Football: BCFX: The Xperience - (2007) Nerjyzed Entertainment

    Black Powder Red Earth - (TBA) Echelon Software

    Brothers In Arms: Hell's Highway — (2008) Gearbox Software[23]

    BioShock - (2007) 2K Boston/2K Australia

    BlackSite: Area 51 — (2007) Midway Austin

    Blitz - (2008) CJIG

    Borderlands - (TBA) Gearbox Software

    Crimecraft - (2008) Vogster Entertainment

    Damnation - (TBA) Blue Omega / Point of View

    DC Comics MMO — (TBA) Sony Online Entertainment

    Earth No More — (2009) Recoil Games / 3D Realms

    Empire - (TBA) Chair Entertainment

    Empire: Alpha Complex - (TBA) Chair Entertainment

    Ender's Game — (TBA) Chair Entertainment

    Elveon — (TBA) 10tacle Studios[24]

    End - (TBA) Faramix Enterprises[25]

    Fatal Inertia — (2007) Koei[26]

    Free Realm - (TBA) Sony Online Entertainment

    Frontlines: Fuel of War — (2008) Kaos Studios

    Fury — (2007) Auran[27]

    Gears of War — (2006) Epic Games

    Gears of War 2 — (2008) Epic Games

    Global Agenda — (TBA) Hi-Rez Studios[28]

    Hail to the Chimp — (2008) Wideload Games [29]

    Highlander: The Game — (TBA 2008) TBA

    Hei$t - (2008) inXile Entertainment

    Hour of Victory — (2007) Midway Games

    Huxley — (2008) Webzen Games[30]

    Lost Odyssey — (2007) Mistwalker[31]

    Mass Effect — (2007) BioWare[32]

    Magna Carta 2 - (TBA) Softmax

    Medal of Honor: Airborne — (2007) Electronic Arts[33]

    Mirror´s Edge (TBA) DICE

    Monster Madness: Battle for Suburbia — (2007) Artificial Studios[34]

    Mortal Kombat vs. DC Universe - (2008) Midway

    Mortal Online - (2009) Star Vault

    Parabellum - (2008) Acony

    Project M - (TBA) NC Soft

    Red Steel sequel - (TBA) Ubisoft

    Rise of the Argonauts - (2008) Liquid Entertainment

    Robert Ludlum's The Bourne Conspiracy - (2008) High Moon Studios

    RoboBlitz — (2006) Naked Sky Entertainment[35]

    Rogue Warrior: Black Razor - (2007) Bethesda Softworks

    Section 8 (2009) Timegate Studios

    Sephiroth 2 - (TBA) IMagic Entertainment

    Sin City - (TBA) Transmission Games / RedMile Entertainment[36]

    Stargate Worlds — (2008) Cheyenne Mountain Entertainment[37]

    Stranglehold — (2007) Midway Chicago[38]

    The Agency - (2008) Sony Online Entertainment

    The Last Remnant — (2008) Square Enix

    The Scourge Project — (N/A) Tragnarion Studios

    Tiberium — (TBA) Electronic Arts[39]

    TNA iMPACT! - (2008) Midway Games / Point of View

    To End All Wars — (2008) Kuju Entertainment [40] [41]

    Tom Clancy's EndWar — (2008) Ubisoft

    Tom Clancy's Rainbow Six: Vegas - (2006) Ubisoft

    Tom Clancy's Rainbow Six: Vegas 2 - (2008) Ubisoft

    Too Human - (TBA) Silicon Knights (until ditched in favour of an internal engine)

    Turning Point: Fall of Liberty — (2008) Spark Unlimited

    Turok — (2008) Propaganda Games

    Undertow — (2007) Chair Entertainment

    Unreal Tournament 3 — (2007) Epic Games

    The Wheelman — (2008) Midway Games

    Warmonger - (2008) NetDevil

    MU2 (2010) - Webzen[citation needed]

    collaborated with People Can Fly on design of a new IP for Epic - Epic Games and People Can Fly[citation needed]

    Unreal Engine 3 Licensees for Educations

    The Jim Henson Company

    University of Advancing Technology

    Louisiana State University in Shreveport

    Centennial College

    Expression College for Digital Arts

    Digital Media Arts College

    The Art Institute of California

    Unreal Engine 3 Licensees for CG Animations

    Warner Bros.

    Frantic Films

    Buena Vista

    HDFilms

    Sony Pictures Entertainment

    Columbia Pictures

    TriStar Pictures

    Square-Enix

    Like others have mentioned, learning a 3d package would probably be beneficial regardless of what engine your working with. I don't work in the industry but that makes sense to me.

  • Best mods you ever played?

    • m8nkey
    • December 2, 2008 at 5:53 AM

    Insurgency is the only HL2 mod I know of with populated servers in Australia.

    I've never had a decent game of Dystopia due to lack of servers but I'd like to. Same with FoF, it just keeps getting better and better but there's no damn servers here.

    I haven't checked out any mods for other current gen engines. That reminds me, been meaning to checkout Hourences current project. http://%7boption%7d

  • New System

    • m8nkey
    • December 2, 2008 at 5:35 AM

    Thanks for the opinions. Like Thrik said the i7 uses some tri channel shit instead of dual hence the 6gb RAM. I blew my budget and only got 2x 2gb anyway. I've heard the performance gain is negligable.

    It's likely I won't be able to afford another significant upgrade for a few years so I went the new architecture with the possibility of replacing parts down the track. I was expecting to pay an early adopter tax but the price I paid is comparable to a top line previous gen system. I don't know what prices are like abroad but the i7 920 is actually cheaper than some previous gen Intel quads (eg. Q9650 is approx $859 aust, i7 920 $512). The motherboard was damn expensive though, $521!

    The bottome of the i7 range, the 920 is a pretty good overclocker from what I've read. I'm going for a modest overclock between 3-3.2ghz.

    Dux: I was initially looking at the ATI 4870x2 but it's power consumption is insane and there's no performance gains unless the resolution is above 1920x1080 (max rez of my monitor). The factory overclocked GTX 260 is comparable in performance to a GTX 280 and runs much cooler + it was cheaper.

    My current system is an AMD Athlon. Saddly AMD is way behind in performance, especially when it comes to demanding tasks like rendering are compiling. They're not even significantly cheaper than Intel.

    I tend to sway between Intel/AMD ATI/Nvidea depending on who has the best gear in my price range. This time it's in favour of the big guys.

    System is ordered and on it's way .

  • HR_Thrash

    • m8nkey
    • November 30, 2008 at 11:19 AM

    Nice one Meo. Fun theme and looks good too. I'll check it out ingame soon.

  • [WiP] de_boston CS:S

    • m8nkey
    • November 30, 2008 at 11:14 AM

    Coming along really nicely sk3tch. In a couple of weeks I should get around to making those models I promised ages ago.

  • WIP in WIP, post your level screenshots!

    • m8nkey
    • November 29, 2008 at 6:12 PM

    Punky: It's looking better than earlier shots I saw on Interlopers but it seems to be lacking a clearly defined theme.

    Insta: Incredible. The passages cut into the landscape, spiraling around are too fucking cool.

    Images

    • _mg_0075.webp
      • 21.21 kB
      • 500 × 728
    • _mg_0107.webp
      • 39.17 kB
      • 500 × 728
    • Img_0023.webp
      • 24.27 kB
      • 500 × 728
    • snapshot.webp
      • 11.59 kB
      • 500 × 728
  • New System

    • m8nkey
    • November 29, 2008 at 6:06 PM

    Got a massive tax return this year. Decided to blow majority of it on a new system as my Dual Core Athlon is near death.

    Been researching parts for a couple of weeks and made compromises based on price, power consumption, quality and heat as I'm planning on a modest CPU overclock. I compromised on the video card because the GTX 280s run too hot for my liking. What do you guys think?

    Motherboard

    Asus P6T Delux

    CPU

    Intel Core i7 920

    CPU FAN

    Asus Triton 81

    Case

    Silverstone LC13 E

    Video Card

    Zotac Nvidea GTX 260 AMP2!

    PSU

    Seasonic PSR 650W

    RAM

    Asus 2Gb DDR3 1333mhz x3

    Hard Drive

    Western Digital 7200RPM 500gb x3 (RAID 5)

    Monitor

    24" 2ms Acer P244WB

  • Street Fighter 2 HD Remix Official Soundtrack

    • m8nkey
    • November 29, 2008 at 5:54 PM

    awesome. A mate has it on the PS3, can't wait to checkout SF2 in HD glory. Without doubt my all time favourite game.

  • Star Trek Elite Force 2

    • m8nkey
    • November 28, 2008 at 7:21 PM

    I enjoyed ST:EF 1. I bought 2 but never really got around to playing it. All I remember is the Borg Boss. I think I enjoyed what I saw but it was ages ago. I lent it to a friend and never saw it again. I've been looking round for a cheap copy actually.

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