Top work guys. The final shots look incredible. Also, I really enjoyed seeing the development process through the wip thread.
Posts by m8nkey
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Awesome work SpicyTanuki. The only thing that bothers me is the low level of geometric detail in the road compared to the rest of the scene.
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The gameplay looks like a lot of fun. I'm looking forward to checking it out ingame.
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[Blocked Image: http://i173.photobucket.com/albums/w57/m8nkey/RA7.jpg]
Still making steady progress working on props and overlays. Chucked some ingame video on my site:
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Some alright looking stuff. Besides what's already been mentioned, I think the map perimeter could use some work. At the moment it has a very boxed in feeling. Consider using un-scalable terrain and more variation in height and depth around the perimeter. Some stuff in the background the player can't access reduces the boxed in appearance.
In the youtube video your camera work reminds me of Michael Bay.
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first post updated
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I'm tipping Build engine.
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Nice content and site. I only have 2 suggestions:
I'm not sure if center justified text is suitable for everything.
Secondly, have you considered using a simple javascript image loader like Lightbox 2?
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Great looking assets so far HP.
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Fine choice in scene Mino. I'm sure it'll look awesome.
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Great stuff SpicyTanuki.
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Thanks for the feedback everyone. I started again from scratch, using a simple JS, CSS layout. I still need to sort out a domain and I'm considering adding some video to the level design section.
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Great stuff e-freak. I look forward to checking out your future assignments.
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Thanks Buddy, already had that in mind. Just uploaded this test version and thought I'd show it here to find out if there's anything horrifically wrong with it.
SKDR: Yeah I know it isn't great. Ironically I fucking hate heavily flash reliant sites (to many unnecessary bells and whistles that can actually obscure the content) but that's the sort of work I'm looking for so the entire site is called upon from within a swf. I really like your site by the way.
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Next week I finish my six year enlistment in the Australian Navy. Fucken can't wait to be a civilian.
Browsing job sites I found there's a fair bit of reasonable paying work in flash. I chucked together this site over the last 2 weeks in the hopes of gaining entry level employment in web or mobile gaming.
Ultimately I want to study 3d modeling/animation and work in real gamedev but I need something to pay the bills in the meantime.
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Refined the background
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Looking good Quakis. Did you flip all the geometry vertically for the reflective floor?
Like e-freak suggested in his painover, I think the walls would look good if they were split vertically and another texture introduced.
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Thanks guys. I tried WeGame but found the quality and performance were terrible. I'm running an older build of Fraps that works fine and does everything I want. Performance and video quality are great.
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Just wondering if anyone can recommend some decent, free, software for capturing ingame video? I've tried Fraps but it just crashes on startup.
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I've had a similar problem. In my case the env_fog_controller had different fog start/end values to the sky_camera which resulted in terrible light patches.