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  2. SPQR

Posts by SPQR

  • EA buys Bioware and Pandemic....

    • SPQR
    • October 13, 2007 at 2:22 AM

    Yeah guys...

    So far, the only thing that I can tell is that we gonna stay in Westwood Village.

    Oh, and I've got a big headache, too much beers and champagne from yesterday party...

    So for now, we're just waiting.

    We will keeping our integrity, and our Games, as Bioware will do.

    As Furyo said, it's like DICE.

    EA brought us because we have our own ideas, and we know how to do them.

    Now, we just have to wait and see...

  • MapCore Job Census

    • SPQR
    • September 5, 2007 at 4:02 PM
    Quote from ^Slick

    I'd love to work at Montréal.

    Yeah, I've got a lot of friends working there... really a great and beautiful city (like the snow ?)

    But, they are 2000... and growing. Teams are around 200 guys. Not sure it's great for work. Just pick a number and enter. Definitly not for me.

    As the tv show said, I'm not a number, I'm a freeman

  • MapCore Job Census

    • SPQR
    • September 5, 2007 at 1:28 PM
    Quote from Zacker

    Those two posts at the top of this page don't fit with my idea of Ubi as a great place to work.

    Hum, not really, in my opinion.

    I don't want to work on a projet for 6 months and then to another one.

    I know a guy, working for Ubisoft for 6 years, and he made 9 games.

    The only way for me to work again for them will be if they made a new P.O.D. game, with a new studio... let's say in Hawaii ?

    Yeah, Ubisoft Hawaii sounds great.

    OR NOT A ALL.

  • MapCore Job Census

    • SPQR
    • September 5, 2007 at 9:38 AM

    Yep, Ubisoft can be great...

    I've worked on Splinter Cell 4 and Dark Messiah these last years.

    But there's some others things with Ubisoft.

    For Mazy, Pandemic L.A. worked also on the Star Wars Battlefront series

    And for KoKo5oVaR (what a name !) thanx for my avatar

  • MapCore Job Census

    • SPQR
    • September 4, 2007 at 11:57 PM

    Hi guys !!!!!!!!

    Can you change me for Pandemic Studios Los Angeles

    Goodbye Ubisoft, and welcome to the real world

    Thanx,

    Francois

  • Updated portfolio

    • SPQR
    • May 25, 2007 at 8:57 PM

    Ok Mr Furyo...

    We're workin on Dark Messiah 360

    I mean, Dark Messiah Of Might&Magic Elements (ouch)

    So, we're trying some Valve Hammer professional mapping for 360.

    Really, really... Impressive !

  • Updated portfolio

    • SPQR
    • May 25, 2007 at 8:46 PM

    You mean Splinter Cell 5 - Conviction ?

    Never heard from this game

    Nop, I'm not working on it, I'm working on one of the game that has been announced during this week on the Ubisoft Gamers Days.

  • Updated portfolio

    • SPQR
    • May 25, 2007 at 2:38 AM

    Yep, lots of optimization :

    FXs cut by half, less dynamic lights, and every static meshes polycount cut by half too... But we do it really clean No one saw the differences.

  • Updated portfolio

    • SPQR
    • May 24, 2007 at 11:48 PM

    Nothing really important, I've just made an update on my portfolio

    http://francoisbellotto.blogspot.com

    Comments are welcome !

  • How many of you wore a suit to your interview?

    • SPQR
    • April 27, 2007 at 10:34 AM

    Were suit... hum, the last interview for a job (actually, the actual one), i wore a Slayer shirt...

  • MapCore Job Census

    • SPQR
    • April 11, 2007 at 2:44 PM

    Hi !

    Thanx for your welcome

  • Automatic normal maps from diffuse textures...in 5 seconds

    • SPQR
    • April 11, 2007 at 1:36 PM

    Yeah, incredible software... Using it for... whaou, 5 days ?

    Thanx to Furyo anyway. Doing some test under 3ds, with a diffuse, specular and the generated normal map, looks really great.

  • MapCore Job Census

    • SPQR
    • April 11, 2007 at 1:34 PM

    Hi guys !

    Hum, I'm Francois Bellotto "SPQR", workin' for Ubisoft Annecy (France), and just sitting 5 meters from Furyo

    EDIT : I'm working as Level Artist (for 5 years now)

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