Hi SKULLHOZER!
Your map looks very nice, i like colours and layout. but i have some badly performance issue ![]()
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b.
Hi SKULLHOZER!
Your map looks very nice, i like colours and layout. but i have some badly performance issue ![]()
[Blocked Image: http://img248.imageshack.us/img248/7223/dmmoilalphaperferrorqz3.th.jpg]
b.
Quote from MethodBartollo: It's a good start, but I suggest you'll look into adding more distinct details that make map more realistic in terms of Soviet era. I know it's early in the design process, but here are some of the abandoned russian places:http://www.abandoned.ru
http://docent.msk.ru/index.php?action=g ... nderground
http://design.mykurkino.ru/euth/index.php
I can't really help with what is suitable in Soviet warehousre, because I was very young during those times, but look into abandoned stuff to get ideas what used to be significant to the atmosphere. Maybe some propaganda posters.
-Method
Thx Method!
Yes, propaganda stuff is cool idea, i've planed a big Lenin's poster on the wall on A or B site and big, concrete 'hammer&sickle' monument on the courtyard. Smaller one is above the gate on B-site.
At the moment i have almost 6000 reference photos according to properties of my 'mapping inspiration folder' ![]()
Quote from MinotauroYeah it looks nice but I'm with Evert on this one (regarding the lighting)
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i think it's some sort of transition prop to use in corners between wall and ceiling? am i right warby?
like this?
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thx for c&c guys ![]()
BOMB B - old shot
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and the same place with custom props
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besides west wall was redesigned to put some more light on the floor
:wink:
Rick_D - Yes, "I am still using placeholders, in fact the ------ ceilings and grates are only temporary placeholders"
( brick walls are custom
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cheers
My very first WIP here
I'm workin on 100% custom content CS:S map, 'abandoned soviet industrial zone' - the ivan's factory
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about 10-20% done at the moment ![]()
lightmaps are pretty f*** up right now, but overall colouration is good imho
:wink:
cheers
sweet stuff Warby ![]()
decent stuff buddy, i love jaw & eyes details!
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Quote from Zetenext comp definatly needs to be custom allowed, same size or a little larger - one month
yea, 1024x1024x1024, full custom content, 6 weeks
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:arrow: like james, i like this fog idea, but when i was testing this map, i did now who is shoting and from where... maybe U can add some rain and clouds, and tweak fog settings to give us better view? the fog is way to fat, like dodger said. the geometry looks good imho, i like cables, thers lot of them.
maybe after some longer playtesting i'll post something more.
please, tweak this fog ![]()