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  3. MrBaracuda

Posts by MrBaracuda

  • Zyndromes WIP-O-Rama

    • MrBaracuda
    • May 12, 2007 at 12:01 PM

    [Blocked Image: http://www.markenmuseum.com/cms/uploads/pics/rama_1_u_hf3_01.png]

    Any custom textars needed?

  • FY Caerlaverock

    • MrBaracuda
    • May 11, 2007 at 12:01 PM

    And what about faking some lighting behind a couple windows?

  • Competition: HL2DM 1024-unit Official Entries

    • MrBaracuda
    • May 11, 2007 at 11:08 AM
    Quote from FMPONE

    With regard to the contest, could we set a time for voting to end? Just so we have an objective judgement.

    You had an objective judgement right there on page 15 by people who actually played it not just on their own but with at least 2 other people on an internet server.

  • Competition: HL2DM 1024-unit Official Entries

    • MrBaracuda
    • May 10, 2007 at 5:43 PM

    Kakburg and Mamus need to be clubbed like a seal btw

  • Competition: HL2DM 1024-unit Official Entries

    • MrBaracuda
    • May 8, 2007 at 8:01 PM

    rapidshare?

  • Competition: HL2DM 1024-unit Official Entries

    • MrBaracuda
    • May 8, 2007 at 5:32 PM
    Quote from mikezilla

    What do you guys need?

    Chocolate ice cream, thanks.

  • Competition: HL2DM 1024-unit Official Entries

    • MrBaracuda
    • May 8, 2007 at 1:09 PM
    Quote from Gorion

    the other maps i played on my own.

    How can you test the performance on a dedicated without any people ;p

    Btw, almost all maps with elevators performed quite badly since they lagged. Worst was tyr

  • Blizzard's new game

    • MrBaracuda
    • May 8, 2007 at 3:17 AM

    Hai Andy

  • Ground Zero?

    • MrBaracuda
    • May 4, 2007 at 7:48 AM

    FREEDOM towers you say?

  • Demo Reel

    • MrBaracuda
    • May 4, 2007 at 7:13 AM

    So, had any calls by hot industry sluts who wanna hang out with "Mr Grunge-Brush" yet?

  • Competition: HL2DM 1024-unit Official Entries

    • MrBaracuda
    • May 3, 2007 at 6:49 PM

    I'd like to be part of the jury, since I hate you all anyway

  • Unreal vs Source.

    • MrBaracuda
    • May 3, 2007 at 1:27 PM

    Ha! Rick_D didn't believe me when I told him they had that in at some point! HA!

  • Unreal vs Source.

    • MrBaracuda
    • May 3, 2007 at 12:33 PM

    Another thing I like about Unreal is that you can just load up other people's maps and look at them. Back then when I bought Unreal and didn't have access to the internet, I was stuck with the very limited documentation about the UEd. My English wasn't so great as well, so I basically taught all the stuff like elevators, 3d skyboxes and how to make water myself just by browsing their maps. Took me quite some time to figure out how to do water I had the zone set up and all but I was missing the zone actor or what it's called. I didn't see it in their zone before, because it was hidden behind an underwater plant model . Good times

    What I also like is that you get the red outline of the brush or whatever you'll work with, instead of having to go the trial and error way hammer offers for stairwells and such.

  • Competition: HL2DM 1024-unit Official Entries

    • MrBaracuda
    • May 3, 2007 at 12:22 PM
    Quote from ReNo

    Wow that looks great psychokiller. First shot reminds me a lot of dm_powerhouse. Looking forward to giving it a try

    qfe

    nice lighting, good sir!

  • Unreal vs Source.

    • MrBaracuda
    • May 3, 2007 at 12:05 PM

    oh okai thank you :> thought it was some kind of technology D:

  • Unreal vs Source.

    • MrBaracuda
    • May 3, 2007 at 11:38 AM

    What's "WYSIWYG"? D:

    I used both the UEd and Worldcraft back then. I liked UEd better for all the features and what you can do w/ the editor/engine (in-editor preview, open maps, 3d skybox, rescaling models) but ended up using Worldcraft/Hammer more because I played more HL1 than Unreal games.

    Another thing is that (Gold)Source is better for realistic games in my opinion and I like those better atm. Unreal has this "spongy" movement, if you know what I mean.

    Then again, Red Orchestra is a great game but has some of this "spongy" movement.

  • Teen Arrested for Counterstrike Map

    • MrBaracuda
    • May 3, 2007 at 10:09 AM
    Quote from killertomato

    Germans should learn to speak a fukken language a part from their own and stop synchronising their movie and being so damn proud.

    Okai let's see why you're a dumb ass:

    The first language every German learns in school is English. This is mandatory. The second language you can learn is French, Spanish, Latin and depending on the school other languages as well.

    Your country has a population of ~16,500,000

    Germany has a population of ~82,400,000

    Austria and Switzerland combined make up a total of ~15,800,000

    Plus all the people living near the boarders speaking German you might get a total of ~100,000,000

    See a big market there? And please, if you're German and proud, you'll be labelled a nazi in most cases. Unless you mean something else than being proud of our country.

    Oh and GG Texas

  • de_nighthawk

    • MrBaracuda
    • April 29, 2007 at 8:09 PM

    don't listen to them at all! I think it's great. lighting is crap though. make it dusk or even later and use some search lights and crap.

  • De_archipelago

    • MrBaracuda
    • April 29, 2007 at 8:07 PM

    [Blocked Image: http://mapcore.net/forums/images/avatars/11024194894477bc369c594.gif]

    looks like a crappy farcry

  • Half-Life 2: Deathmatch 1024-unit Competition?

    • MrBaracuda
    • April 29, 2007 at 8:06 PM

    [Blocked Image: http://mapcore.net/forums/images/avatars/11024194894477bc369c594.gif]

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