Sounds like a plan Rick. ![]()
FMPONE: Yes it's my first. Glad you like it. Sadly, time didn't allow me to get more in depth about all the possibilitys source offers but it's been a nice excursion.
Sounds like a plan Rick. ![]()
FMPONE: Yes it's my first. Glad you like it. Sadly, time didn't allow me to get more in depth about all the possibilitys source offers but it's been a nice excursion.
Nice ... it feels doomish ![]()
Wow that looks great psychokiller. First shot reminds me a lot of dm_powerhouse. Looking forward to giving it a try ![]()
Yeah, nice lighting ![]()
Looks very interesting PK.
Will have a look later today. ![]()
Neato psycho, nice level of detail, love the lighting too ![]()
Nice work Psychokiller. I like theese oiltanks and all the small details.
the lighting remindy me of a d3 map you ve made. ![]()
Not had much time to look at this over the last couple of weeks as I am in the middle of trying to buy a house.
However I just wanted to say to that the quality of work being shown off here is excellent, grats to all who submitted, I look forwards to getting to play them all sometime soon ![]()
Reno's subtle use of HDR = Win.
looks like I did something wrong ![]()
*edit* hl2dm supports hdr?
that page doesn't mention hl2dm specific and I tough HL2 and HL2dm still didn't support hdr.
I think I even compiled my map with hdr once to make sure ![]()
Well it definately works mate - I have it in my map, and I play with it on in several others too ![]()
So as far as I'm concerned we'll start voting on Monday? Gives you the weekend to playtest.
Yeah, voting will start monday (as far as I've heard from rick_d). I'm not too sure where the votes will be posted, but I'm guessing this thread. There has also been a suggestion to remake the voting system, so rather than giving out your vote, there are a number of categories on scales from 1-5 that people can use. I think rick_d can elaborate here.
omg peris, your map is awesome ![]()
Quote from Rick_DOne thing I noticed from playing through all the maps is that people have been cramming lots of shit into a small space in the hope that it'll play well - the problem is that it doesn't. Lots of ladders and stairs and narrow corridors are not working for such a small space.Anyway, has anyone decided on a voting system? We were talking about what they should be judged on during the playtest and came up with a few categories, to be marked out of 5.
Gameplay/Execution/Use of Space - how the game plays, the deisgn/flow, and how well they utilised the small space.
Visuals - How pretty it all is.
Theme/Design/Originality - The way the standard content was used to create something different to the other maps, the overall intricacies of the level.
Performance - how well it performed on your PC, this will obviously differ wildly, but if a map has a good performance rating on all types of systems then you know the mapper has done something good. Also some of the maps are just plain laggy.
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