1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. jister

Posts by jister

  • Crytek - Level Art, Lighting and FX positions

    • jister
    • October 12, 2011 at 1:18 PM

    still in need?

    for how long would this position be?

    thx

    J.

  • The random model thread!

    • jister
    • July 20, 2009 at 11:54 AM

    hey my first time baking a normal from z-brush to a low poly max model.

    [Blocked Image: http://i371.photobucket.com/albums/oo160/rottchild/devil_normMAP.jpg]

  • restricted bone movement

    • jister
    • July 16, 2009 at 9:36 AM

    hey, my head is spinning from all the IK, links, centering pivots, and what not if all tried to get this to work... i know it should be quite simple to achieve but i can't see the forest through the trees anymore...

    so, How do i restrict bone movement to one axis?

    i got the robot using the mechanical system in the pic. what i would like is a rig that works within the rotation restrictions.

    [Blocked Image: http://i371.photobucket.com/albums/oo160/rottchild/piston.jpg]

  • The random model thread!

    • jister
    • July 16, 2009 at 7:58 AM

    yeah looks good, i saw it been used for defining texture blends as well. looks like a very straight forward program.

    will give it a try later.

  • WIP in WIP, post your level screenshots!

    • jister
    • July 3, 2009 at 10:46 AM

    had this: "...is it real or 3d...?" experience for a sec!

  • Minos' digital sketchbook

    • jister
    • June 27, 2009 at 11:25 AM

    nice to see the progress you make over all pages. gives my an urge to pick up my tablet and patiently start a masterpiece...

  • WIP in WIP, post your level screenshots!

    • jister
    • June 25, 2009 at 3:32 PM
    Quote from Chinchilla

    This is my first post here at Mapcore, so hi, I'm Chinchilla. Most people know me as either Chinchilla or Rizzo. Here's a HUGE sprawling map I've been working on for the KAT Klan. It's a massive sprawling map that takes place underground, with a few instances of sky to tease the player. I have also added some Goldeneye content from memory, so the map is alot bigger than it first seems. Every area looks different because I didn't want the player to get bored of the same crap everywhere. I've put 54 hours into this in only two sittings, as I'm very dedicated to mapping. Anyways, screenshots:In those last few screens, I made the mountains myself. They are flat, but the player can't ever go outside, so it's just for illusion anyway and keeps the map running smooth. If you see something you like, you can always PM me.

    hmmm where to start... the word detail is a good start... the rooms look like empty boxes? don't see much gameplay fun in walking in a box, so think of any stupid thing to brake up the box...

    think architectural support, maintenance, pipes, venting,... give the space a destiny, a goal in life :wink:

    also textures and lighting seem very dull. don't wanna spoil your moral but try maybe a smaller area to start putting al those hours in? like one building/house/street... something like that maybe.

  • The random model thread!

    • jister
    • June 25, 2009 at 2:11 PM

    haha look who's here! well [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif] nope, will drop him in zbrush soon and give the poor bastard some color.

    ps: ik voel me toch wel een beetje een lopers verrader met hier te posten...

  • The random model thread!

    • jister
    • June 24, 2009 at 6:50 PM

    hey I'm fairly new here, so i though it was a good idea to make an intro showing some work of mine... put together a portfolio to use when applying for work.

    any comments welcome

    [Blocked Image: http://i371.photobucket.com/albums/oo160/rottchild/theshrine.jpg]

    [Blocked Image: http://i371.photobucket.com/albums/oo160/rottchild/thefatcop.jpg]

    [Blocked Image: http://i371.photobucket.com/albums/oo160/rottchild/billboards.jpg]

    [Blocked Image: http://i371.photobucket.com/albums/oo160/rottchild/MadEvil.jpg]

    there's lots more but i don't wanna spam a whole page with my first post.

    cheerz J.

  • The Empire (3d work)

    • jister
    • May 2, 2006 at 11:11 AM

    awesome have to clean my keyboard from druwlin

    my i ask what its for...?

  • awp_monopoly

    • jister
    • May 2, 2006 at 11:05 AM

    jamesL you mind if i convert your map to the real playeble monopoly board game...? just wonder if it would work...

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Why is data science needed

    shilpa
    July 17, 2026 at 12:39 PM
  3. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  4. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  5. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  6. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  7. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  8. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  9. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  10. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™