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  3. ifO

Posts by ifO

  • Use of CZ content in Half-Life modifications

    • ifO
    • May 22, 2007 at 9:06 PM

    Vanilla means like 'plain' or 'ordinary', like 'vanilla sex' is normal sex rather than 'kinky sex' with whips and shit. So by 'vanilla hl' he means... half-life.

    It's questionable using CZ stuff, well it's wrong. But I don't think anyone will care, they will probably get away with it, since they're not selling it.

  • Maya Tutorials

    • ifO
    • May 22, 2007 at 10:39 AM

    I too need a good uvmapping tutorial for Maya. Google turned up a pile of shit for me so far

    I kinda like the style of unwrapping like Wings3D has, where you just mark a lot of 'cuts' on the 3d model then hit unwrap, and it does it automatically. Then you can adjust the uv, scale and sew stuff together if you wish.

    Is that noob-ish? It always made most sense to me. I hate having to keep selecting small parts and choosing between planar and cylindrical etc. etc, seems so low-tech.

    Is there something similar to that style in Maya?

  • Vanguard/Sigil Interview

    • ifO
    • May 22, 2007 at 10:37 AM

    Interesting reading.

  • this is the Fallout 3 teaser countdooOOooown

    • ifO
    • May 21, 2007 at 8:53 PM

    why would they remove you from the game?

    (sorry )

  • low poly contests

    • ifO
    • May 21, 2007 at 8:10 PM

    If the 'something' was a triangle I might be in with a fighting chance.

    Seriously though, I miss these contests, they were good for me to ghost when I was bored. One day I'll hopefully get time to join in.

  • StarCraft 2

    • ifO
    • May 21, 2007 at 7:48 PM

    Yay a peaceful thread. I might pick his up when it comes out. I haven't played an rts since Red Alert. I need some more gaming diversity, I've been playing multiplayer fps for the past 8 years.

  • this is the Fallout 3 teaser countdooOOooown

    • ifO
    • May 21, 2007 at 11:43 AM
    Quote from KoKo5oVaR

    If i remember well, Bethesda was victim of a polemic based on the fact that it is offending that you can see the horses buttholes in Oblivion.

    Ahah, that's hilarious.

  • The random model thread!

    • ifO
    • May 20, 2007 at 8:26 PM

    Mmm very nice, I'll leave the crits to the mean kids/people who know better.

  • Morningstar props and textures

    • ifO
    • May 20, 2007 at 8:05 PM

    How do you remip textures btw? I remember back in the day Wally used to have a remip button (who am I kidding, I used Wally a week ago) but it never seemed to do anything. I tried it on a model that mipped badly and it seemed to have no effect.

    Btw I just googled and got nothing helpful.

  • Piano Model Release

    • ifO
    • May 20, 2007 at 2:52 PM

    Lovely model, thanks!

  • Morningstar props and textures

    • ifO
    • May 20, 2007 at 2:51 PM

    Wow, nice one! Thanks!

  • WIP in WIP, post your level screenshots!

    • ifO
    • May 20, 2007 at 1:23 PM

    Looks pretty nice, did you make the textures btw? They're pretty.

    The plant pots look kind of tiny in comparison to the 'grand' feel of everything else. Also are you still working on the lighting? Those spots under the paintings with no apparent source are temporary I'm guessing?

    Hmm that NeoDownloader sounds interesting, *Googles.

  • hl2 map scale

    • ifO
    • May 19, 2007 at 11:11 PM

    well if you like to use the dicky term 'goldsource' for half-life 1, then there are kinda 2... :roll:

    :wink:

  • Zbrush 3.0

    • ifO
    • May 19, 2007 at 8:25 PM

    Hmm so I'm thinking of starting to learn zbrush or mudbox in a month or so. Maybe by the end of this thread you guys will have argued it out and can tell me which to go for?

  • Blizzard's new game

    • ifO
    • May 19, 2007 at 3:51 PM

    I think you have to be an rts fan to be excited. I am not so I .. am not.

    Some of the art stuff is nice though. The engine looks pretty funky too.

  • totally random texture thread

    • ifO
    • May 19, 2007 at 10:12 AM

    mm Erratic's is nice an tidy.

    Rick you are so frickin English

  • totally random texture thread

    • ifO
    • May 18, 2007 at 11:48 PM

    Here, because I'm in a helpful mood/bored/avoiding work, I fixed the window some more:

    [Blocked Image: http://xs215.xs.to/xs215/07206/window-only.jpg]

  • totally random texture thread

    • ifO
    • May 18, 2007 at 10:51 PM

    Heh, nice. Team effort. Btw why does the frame seem tons thicker on the right side?

    It seems like its messing with my eyes. Because of the way you have cropped/edited it on the right side you have a 2-layered frame, an outer frame and an inset inner bit around the glass, but looking at the left side you just have a single frame.

    You could make it more consistent round the edge like this (but less messy - I was in a hurry to get back to work!)

    [Blocked Image: http://xs215.xs.to/xs215/07206/arf.jpg]

  • Blizzard's new game

    • ifO
    • May 18, 2007 at 10:47 PM

    Hah, it would actually be a good thing for all the addicts who never see daylight...

    You could get bonus points for meeting with other players in real life (i.e. your phones get close enough together) to make the game more sociable and less of a sad disease.

    or maybe you get bonus points just for going outdoors...

    note: I say bonus points because I've never played a mmorpg

  • Half-Life2:Awakening released

    • ifO
    • May 17, 2007 at 10:12 PM

    Looks very nice! I will be sure to check it out when I get the time.

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