It looks even more bright green/yellow. Looks like a great model but why such extreme lighting on the render, keep it simple please! ![]()
Posts by ifO
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I've found it seems to crash explorer in windows XP if I right click on a VTF file in the explorer window. (It does this every time - very repeatable!)
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I don't think he's asking for ZM specific entities, he means general Source ones to solve his problem.
I've not come accross an easy way to count the number of alive players.
In HL1 you could count spawns, deaths and quits using a counter entity (can't remember what it's called) and use the keywords game_player_spawn, game_player_death etc. to trigger the counters.
So if you could count spawns and count quits, deaths etc, then do some maths.
#alive = #spawns - #deaths - #quits
Dunno if that helps at all, not sure if Source is capable of any of this, (the counting or the maths).
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Ah, now I can see it, thanks! You've done a very tidy job on this remake, nice work!

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Imageshack is useless, I don't feel like waiting 5mins to load each picture.
Re-upload your images with http://allyoucanupload.webshots.com/ please.
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Ah but my computer is a crash-prone PoS.

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First my arse, there was gameplay footage out ages ago!
*downloads anyway!
edit: Okay you could maybe say it was the first 'first person' gameplay footage.

Really looking forward to this game, one of the main reasons for me upgrading my pc.
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I usually hate Matrix-esque stuff but that is very nice. Great job on the lighting!

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This is wicked, thanks! Can't believe I wasn't using it before!

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Hessi is winning now

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So Warby won?
Kinda disappointed tbh. I appreciate the thought behind it and it being 'clever' but it looks pretty shit to me and it kinda misses the point of a low poly modelling contest when you are using 'next gen' techniques to make it.
No normal maps in future contests plz!
Good job to all involved!
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The dinosaur model is awesome but the texturing on the container box thing is fugly! Looks low res plus naff noisy normal map.
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fantastic stuff!
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Bollocks, what's wrong with you guys, it looks great!
I was about to say I didn't even think it maybe needed that much texture space, like the 'roof' bit, are you are never going to see up close?
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... because mappers on mod teams must not work on any other projects ever. :roll:
Nice tut Koko, thx!
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Har, wicked, I love the ending

How long did it take to make? Looks like a lot of work went into it!
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I love CS:S btw I just think custom maps are wasted on it because no-one plays them. Especially maps with custom content that require a long download. Same goes for DoD:S and HL2:DM.
I second PVKII.

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I'm not suggesting HI lol, it really wouldn't fit, but yeah PVK, why not?