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  1. Mapcore
  2. Trempler

Posts by Trempler

  • De_Retrostation

    • Trempler
    • February 19, 2015 at 8:38 PM

    Thank you, feedback is welcome con and pro

  • De_Retrostation

    • Trempler
    • February 19, 2015 at 8:04 AM

    [Blocked Image: http://i.imgur.com/17wugol.jpg]

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Download & Pictures:

    http://cs.gamebanana.com/maps/184750


    Mapinfo:


    de_retrostation - Bomb/Defuse
    *** Contestmap: Journey to the Center of the Earth ***
    by Trempler (trempler2003xxl@web.de)
    textures by trempler (most of them, check credit list for full info)
    models by trempler (most of them, check credit list for full info)
    sounds by vavle and http://www.freesound.org

    *** Enable r_detailtextures 1 ***
    *** r_detailtexturessupported 1 ***
    *** If you forget to do this the map is mostly white ***

    Have fun playing

    Story:

    The Retrostation is a secret laboratory located 1,500 miles deep in the ground.

    The Station is mostly empty because all research has finished and it acts more like a museum.
    Some terrorists have just entered the station, the counter-terrorists have no idea why and what they want there.
    So try to find out


    Full Credit list:

    de_retrostation by trempler (trempler2003xxl@web.de)

    Thanks for everyone reading and playing this

    Credit List:

    Models:
    Thank you Totac for the forklift model.
    Thanks to the creators of the models named hllab_ wasnt able to find the real creators.
    And Myself for every model with tr_

    Sounds:
    Thank you Vavle for halfe-life <3
    Thank you freesound.org
    Thanks Marec for stevie-run sound

    Textures:
    Thanks CGtextures for a big help and inspiration
    Thanks to PhillipK for his Sci-fi Texturepack great inspiration!
    Thanks to Natural-Selection Team for some of the awesome pipe textures.
    Thanks to Halflife Gold Mod for the crate Textures.

    Sprites:
    Thanks whoever made the sprites, wasnt able to find a Name.

    Additional Credits

    Kaffikopp for the awesome trailer

    And thank everyone who supports me.

    Plz contact me if you use any of my created content.
    Or atleast credit me!

    -Trempler

  • WIP in WIP, post your level screenshots!

    • Trempler
    • January 27, 2015 at 7:07 AM

    [Blocked Image: http://i.imgur.com/E4PAe8r.jpg]

    [Blocked Image: http://i.imgur.com/Mo7LS0E.jpg]

    [Blocked Image: http://i.imgur.com/bs33DZP.jpg]

    [Blocked Image: http://i.imgur.com/ykdnGOe.jpg]

    [Blocked Image: http://i.imgur.com/JEr64K3.jpg]

    [Blocked Image: http://i.imgur.com/VUZS7H2.jpg]

    Some Texturework I did mostly from hand and on some textures a lil bit of PhillipK ScifiTextures Actual all textures are 512x512

  • Disciples of the Storm

    • Trempler
    • December 24, 2014 at 1:04 AM

    Hello everyone out there,

    I want to show you all a RTS game that I track for 1 month now @ moddb.
    If you are old as me or atleast intrested in good RTS games this one could be really fun in near/far future.

    It reminds me a lot to Netstorm, a game I played a lot when I was younger, great rts.

    All important information you will find here:

    ""Disciples of the Storm (DOTS) will be a unique, fast-paced, real-time, complex strategy game with elements of role playing. The game takes place on the world of Sonus, shattered by continuous war among the Tempests of Rain, Wind, and Thunder. The only refuge is on floating islands of the planet’s fractured crust, suspended in the winds of perpetual gales. As the High Priest of your tribe, you must align yourself with one of the Tempests to appease their lust for battle and gain their favor by sacrificing your enemies. Victory will grant you new technology and spells that will aid your tribe in ascending from the storm to the safe heavens above.""

    http://www.moddb.com/games/disciples-of-the-storm

    And dont forget to greenlight it if you like it too.

    http://steamcommunity.com/sharedfiles/fi…es+Of+The+Storm

    ( I dont know the devs or the team but I love Netstorm and nearly all RTS games so I support what I like )

    Merry Xmas, Trempler

  • WIP in WIP, post your level screenshots!

    • Trempler
    • October 12, 2014 at 10:15 AM

    [Blocked Image: http://i.imgur.com/z3LTPR9.jpg]
    [Blocked Image: http://i.imgur.com/6ZF03SQ.jpg]
    [Blocked Image: http://i.imgur.com/Q6wmIXC.jpg]
    Bada boom

    Close Eyes Next Gen Junkys

  • WIP in WIP, post your level screenshots!

    • Trempler
    • September 21, 2013 at 11:40 PM

    [Blocked Image: http://s12.postimg.org/usa7l7kjv/endofworld20009.jpg]


    A Half-Life 1 Deathmatch map i´m working on.

  • WIP in WIP, post your level screenshots!

    • Trempler
    • August 29, 2013 at 6:41 AM

    Nice warm feeling i would love to play some q3 again xD

  • PONE makes textures because of Jesus

    • Trempler
    • August 20, 2013 at 8:39 AM

    Looks okay for the start, to make it tileable isnt that hard when you learned the basics.

    Tipps for the texture: The big black "holes" around that leaves should be a transparent so you see the bricks still ( 50% ) try it out

  • WIP in WIP, post your level screenshots!

    • Trempler
    • August 14, 2013 at 6:54 PM

    Thx D3ads nice to hear what could i add to the scene ? i think stuff is missing.

    And here some new pictures a lil bit better now

    [Blocked Image: http://imageshack.us/a/img708/7799/eqm7.jpg]

    [Blocked Image: http://img708.imageshack.us/img708/4572/7yxo.jpg]
    [Blocked Image: http://imageshack.us/a/img11/6356/6vca.jpg]
    [Blocked Image: http://imageshack.us/a/img845/5543/3rzz.jpg]
    [Blocked Image: http://imageshack.us/a/img546/6731/rz0x.jpg]
    [Blocked Image: http://imageshack.us/a/img849/3634/zunn.jpg]


    Comments still welcome

  • WIP in WIP, post your level screenshots!

    • Trempler
    • August 14, 2013 at 10:19 AM
    Quote from Vilham

    certainly atmospheric, what kind of game is it for. Looking at it I would say singleplayer game like doom?

    This is for my own Mod, Abyss 048 for Half-Life 1

    http://www.moddb.com/mods/abyss-048

    And thanks

  • WIP in WIP, post your level screenshots!

    • Trempler
    • August 14, 2013 at 10:03 AM

    [Blocked Image: http://filesmelt.com/dl/a_chapter1_a0014.jpg]

    [Blocked Image: http://filesmelt.com/dl/a_chapter1_a0015.jpg][Blocked Image: http://filesmelt.com/dl/a_chapter1_a0016.jpg][Blocked Image: http://filesmelt.com/dl/a_chapter1_a0017.jpg][Blocked Image: http://filesmelt.com/dl/a_chapter1_a0018.jpg]Still work in progress missing tons of details and lighting is ugly... but yeah i would like to get some feedback/critism too

  • WIP in WIP, post your level screenshots!

    • Trempler
    • August 10, 2013 at 6:53 PM

    Yeah... i was messing around with PhillipK Scifi Textures and edited them a bit
    Too i created some by myown... Pipemodel ( Texture / Model by Myself )
    Just for testings ofc

    [Blocked Image: http://filesmelt.com/dl/jjpil0003.jpg]

    [Blocked Image: http://filesmelt.com/dl/jjpil0002.jpg]

    [Blocked Image: http://filesmelt.com/dl/jjpil0001.jpg]


    Edit:

    Before people ask, this is halflife 1

  • The random model thread!

    • Trempler
    • May 2, 2013 at 11:18 PM
    Quote from Nysuatro

    A submarine?

    100 Points. This is a scifi transport submarine

  • The random model thread!

    • Trempler
    • May 2, 2013 at 11:01 AM

    [Blocked Image: http://media.moddb.com/images/mods/1/17/16363/Submarine_prev.jpg]

    Model made by Myself + Skin too, used a lot of PhillipK Textures but reworked them a lot =) Still credits to him !

    Final Render by D.G.F. =) Hope you like it

  • WIP in WIP, post your level screenshots!

    • Trempler
    • April 28, 2013 at 10:41 PM

    Holy Moly.... this looks cool you rock...dude

    Ohkay what about some new screens

    dark and scary ... hopefully...

    [Blocked Image: http://media.moddb.com/images/mods/1/17/16363/a_chapter1_10002.jpg]

    [Blocked Image: http://media.moddb.com/images/mods/1/17/16363/a_chapter1_10005.jpg]

    [Blocked Image: http://media.moddb.com/images/mods/1/17/16363/a_chapter1_10004.jpg]

    And ofc, this is hl1

  • The random model thread!

    • Trempler
    • April 23, 2013 at 12:20 AM
    Quote from D3ads

    Nice pipes! It's a pity they'll look odd in GS due to the inability to light model's properly, unless you've somehow fixed that?

    Thanks, we use a lot of new Rendering stuff for our Mod, per pixel lighting on models, too we have dynamic lights and source like shadows ( disabled in this pic )

    But here a fast test where you see stuff but it was super fast done and i´m to lazy to do it better ^^

    [Blocked Image: http://imageshack.us/a/img703/8178/pipes4.jpg]

  • The random model thread!

    • Trempler
    • April 22, 2013 at 5:13 PM

    Thanks for the feedback so far, her knj, better now ? Too fixed the rusty one.

    [Blocked Image: http://filesmelt.com/dl/pipesprev.jpg]

  • The random model thread!

    • Trempler
    • April 22, 2013 at 9:35 AM

    [Blocked Image: http://imageshack.us/a/img715/9100/pipes1.jpg]

    [Blocked Image: http://imageshack.us/a/img849/9708/pipes2r.jpg]

    Yeah some waterpipes Texture by myself ( some CG Textures used as a Base ) =) Hope you like it

    Edit*

    The Rusty Pipe has still the old Texture on it, the final version has the yellowish side on top =)

  • WIP in WIP, post your level screenshots!

    • Trempler
    • April 17, 2013 at 12:26 AM

    Thank you, yeah my english isnt very well. Still need to refresh my knowledge ... sadly.

  • WIP in WIP, post your level screenshots!

    • Trempler
    • April 17, 2013 at 12:02 AM

    Cant see much and i have a good Flatscreen. But good work as far as i can see @ Skacky

    So i did some work on my Half-life 1 Singleplayer Mod Abyss 048 again:

    [Blocked Image: http://media.moddb.com/images/mods/1/…erhabor0001.jpg]

    [Blocked Image: http://media.moddb.com/images/mods/1/…erhabor0002.jpg]

    [Blocked Image: http://media.moddb.com/images/mods/1/…erhabor0000.jpg]

    This is a Underwaterhabor for Transport/Storage-Subs.

    Still not done.

    ( Some Textures done by myself, some from CG Textures, some are from FakeFactory and some are from PhillipK! )

    Models in these Pics are done by myself + dgf and the forklift is done by totac =)

    Hope you like the mapwork too

    We still searching for more Teammembers ( Sound,Texture,Models,Animation )

    http://www.moddb.com/mods/abyss-048

    Thanks.

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