Quote from ruarai1v1 map... maybe?
Looks nice! Can we see a few normal shots? ![]()
Quote from ruarai1v1 map... maybe?
Looks nice! Can we see a few normal shots? ![]()
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Hi Guys! I've spent 5 working-days to make this first iteration of the map. In de_Granada the counter-terrorists needs to stop the terrorists from destroying the Sunday marketplace and the local nuclear/narcotics storage. http://steamcommunity.com/sharedfiles/fi…s/?id=324768555 I'm hungering for feedback! I appreciate your time ![]()
Working on a new scene, still lots of details to add (and stuff) but I like the mood so far.. D:
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[Blocked Image: http://cloud-4.steampowered.com/ugc/48736918729893473/1B37111F093DDE0B412B69F4EDBF109746447266/]Another set piece this time inspired by a blurry google streetview image of a place near me. Would love to do a full project with the theme, but I don't think I can extend the standard content that far.
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Bada boom
Close Eyes Next Gen Junkys ![]()
Love it! I don't know if it's just my fond memories of System Shock 2, but there's just something about low-poly sci-fi that just can't be beat!
Time for another blast from the past
Not sure yet what to do with it, might throw it in ue4 for the new unreal tournament.
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Quote from rockdude86Time for another blast from the past
Not sure yet what to do with it, might throw it in ue4 for the new unreal tournament.
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Blast from the frickin past!
2006 called and said WTF isn't that finished yet ![]()
working on a Mirror Edge map on UE4
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I've been busy with 3d skybox and still very WIP.
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CS:GO - de_Granada - Big update:
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it doesn't scream unreal4 since its mostly brushes and basic material, but for 4 days of work, i'm pretty satisfied with the progress so far.
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Quote from Johnny PoneEarly stage (playable version) of the map I am currently working called de_pump / de_community (worktitle
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Layour pretty final, needs a lot of work on detailing and textures/creating an atmosphere.
I found a part of a wall missing to the left of ct spawn right here:
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If you need any help with the detailing, send me a friend request on steam and we can talk. ![]()
rockdude86: You still haven't finished?
Do it!
Now's the time.
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Doing some more small maps. Found out how to properly use displacements thanks to this: http://www.interlopers.net/tutorials/30687. Also using some nice composition stuff with the screenshots which seems to make them prettier.
One day I'll make a real map, I swear.
Just like in Rambo 4
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