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Posts by cdxx

  • Mossber 590....Black or Silver?

    • cdxx
    • February 6, 2006 at 6:06 PM

    black.

  • Need some help ( If possible)

    • cdxx
    • January 26, 2006 at 8:50 AM

    good ol photochop

    i had to equalized the light parts to as close to the shadow part as possible then I fooled around w/ the settings to get the lighting somewhat neutral, gonverted to greyscale. then I burned in some and dodges others. That's mostly where I lost the detail.

    then colored it in again with a screen and manually changed the color on the bricks that are darker.

  • Need some help ( If possible)

    • cdxx
    • January 26, 2006 at 8:45 AM
    Quote from cdxx

    that shadow is too dark. I played around with it but lost lots of detail in the shadow areas... I'm no texture artist but at least this was good practicenot very usuable but here it is anyways.

    [Blocked Image: http://sourceprefabs.com/ftp/ForumPost/img11846iv_Rev1.jpg]

  • The random model thread!

    • cdxx
    • January 26, 2006 at 8:42 AM
    Quote from KoKo5oVaR

    awesome zyndrome ! an ashtray mounted on legs

    lol

  • WIP riding mower

    • cdxx
    • January 26, 2006 at 8:40 AM

    GET ER DONE!

    looks great man, nice work. Can't wait to see it in context.

  • Single-player, singleplayer or single player?

    • cdxx
    • January 26, 2006 at 8:36 AM

    are you guys still going on about this?!?!?!

  • ATi video

    • cdxx
    • January 26, 2006 at 8:33 AM

    wow.... just wow. I don't know much about animation but that had to take FOREVER!

  • ET Catridges

    • cdxx
    • January 26, 2006 at 8:28 AM

    totally sweet. and yes.... et was really really bad.

  • So are video games art?

    • cdxx
    • January 26, 2006 at 8:24 AM

    there's plenty of art in games but I wouldn't go as far as saying they're art in themselves. more of entertainment like movies i say.

  • map project...

    • cdxx
    • January 23, 2006 at 4:38 PM
    Quote from Flight40

    Oilrig has been done by Djbourgeosie (hope I spelt that right) for the PAF VIP mod...

    good to know, sratch that off the list then.

  • map project...

    • cdxx
    • January 23, 2006 at 4:01 PM

    ok so the list is vertigo, thunder, 747 and docks so far (did i miss one?) out of those which one should be remade?

    Personally docks is my favorite from the list. I still don't know why they ever took it out from the offical release. plus I think it would be a nice gesture since the guy that made it (Justin Dejong aka N0TH1NG) has since passed away. but then again i'm prolly bias since i've lost a sibling in the past

  • map project...

    • cdxx
    • January 21, 2006 at 8:52 PM

    i can't say im too familiar with Thunder. i'll check it out though.

  • map project...

    • cdxx
    • January 20, 2006 at 7:51 PM
    Quote from Dark

    Turtle rock will still make them all and better, i wouldnt bother.Spend your timemaking something worth making, like a new css map that one day may make the css lists

    yeah i know what you mean, I'm working on that too but for now I think a good remake comminity style would be fun. sure turtle rock might eventually redo em all but if theres a good remake (TRS or Valve quality) then they'd prolly not waste the time no?

    so far the dock remakes I've seen have been a bit bland imho. I've started whiteboxing the main layout already just for shits.

  • map project...

    • cdxx
    • January 20, 2006 at 9:45 AM

    yo anyone want to get a vmf passing around for a joint css map remake???

    i was thinkning about getting several ppl together to get a little project to remake some classic maps back to source the right way.

    here's several i was thinking about.

    cs_docks

    cs_747

    cs_siege

    de_vertigo

    anyone? not sure if these are being formally worked on by others so I appologize in advance if that's the case. I',m open for ideas on other map remakes. Lets do it.. I was thinking like 4 or so and do it like in like < than 2 or so months .

  • WIP in WIP, post your level screenshots!

    • cdxx
    • January 20, 2006 at 9:38 AM

    very nice.

    me likes

  • Single-player, singleplayer or single player?

    • cdxx
    • January 18, 2006 at 11:24 PM

    SP

  • The random model thread!

    • cdxx
    • January 17, 2006 at 6:54 AM

    pretty cool, i wish i knew how to do that.

    only thing i think looks a little odd is the arch, seems a tad too thin.

    nice work, keep it up.

  • In-game Ads in CS

    • cdxx
    • January 16, 2006 at 10:16 PM

    yeah i was just messin around. it's just a matter of time before sponsership becomes mainstream though. kinda goes hand in hand with advertising in games.

  • In-game Ads in CS

    • cdxx
    • January 16, 2006 at 9:31 PM

    the future of online sporting... sponsered gamers. Here's my new spray ;)

    [Blocked Image: http://sourceprefabs.com/ftp/ForumPost/MONSTERKILL.jpg]

  • In-game Ads in CS

    • cdxx
    • January 16, 2006 at 4:27 PM

    with the right ad in the right game no problem. tbh i wouldn't mind seeing coke machines instead of some made up brand. I mean hell we have ads everywhere in the "real world" shouldn't they be in the games we play too? keeping within the boundrys of realistic enviroments i think ads can be appropriate in certain genres of games.

    it's just a matter of time before ads are dynamic in multiplayer games, one week this soda machine is coke the next week it might be pepsi...

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