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  3. hydeph

Posts by hydeph

  • My first experience with 3dsm

    • hydeph
    • January 12, 2007 at 5:43 PM

    i think it's great man!

  • /!\ OLD SCHOOL CONTEST /!\

    • hydeph
    • January 12, 2007 at 5:31 PM

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/arena3.jpg]

  • D3ads Portfolio

    • hydeph
    • January 11, 2007 at 3:15 PM

    d3 i'm so impressed and shocked by your shit i don't know what to say

    i offer to help you with any, they all look amazing and well thought out

    (apart from the cs_ maps )

  • DM_Snowdin

    • hydeph
    • January 9, 2007 at 4:12 PM

    lol @ sector 7G

    nice map so far, needs something really kewl as a focal point though.

    also all the textures are the same colour so nothing really sticks out apart from the snow on the ground

  • Post your pic extravaganza 2007!!!~

    • hydeph
    • January 8, 2007 at 2:58 AM
    Quote from Johnny

    I KNOW WHO YOU REALLY ARE confirm/deny

    confirm.

    JOKAR

    this was sent to me tonight by an old pal, this is a year book photo of me in grade 11

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/P5180030.jpg]

    too funny!

  • Post old maps/mods etc...

    • hydeph
    • January 8, 2007 at 2:53 AM

    i've been mapping since, uhm, 2002 or 2003, when i decided to make my own battlegrounds / day of defeat levels.

    i have not finished any maps as of yet, cuz i'm lazy

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/tits0002.jpg]

    playing with sequences and stuff

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/sc_sta10002.jpg]

    my first sven coop map l0l @ cliffs

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/target2.jpg]

    here's a practise terrain

    maybe someday i'll finish something

    also minos, citizen 132 looks really cool, whats the story?

  • Post your pic extravaganza 2007!!!~

    • hydeph
    • January 7, 2007 at 11:43 PM

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/IMG_1788.jpg]\

    all hopped up on goofballs

  • Fireworks

    • hydeph
    • January 6, 2007 at 11:22 PM

    awesome, the one with the water beads on the window reflecting the fireworks' colours is really nice

  • The 'Core Sketch Thread!?

    • hydeph
    • January 6, 2007 at 7:45 PM

    ya i'm ok but i can't draw things from my imagination, they always turn out kinda sucky like that one

    i can only draw well when i'm looking off a detailed reference picture, which is kinda cheating

    also peris all my drawings are serious like heart attack

  • The 'Core Sketch Thread!?

    • hydeph
    • January 6, 2007 at 7:04 PM

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/darryl.jpg]

  • Post your new years resolutions

    • hydeph
    • January 2, 2007 at 4:27 AM

    - finish something (20+ started maps 0 finished)

    - get laid (2 years aND COUNTING)

    - find my next path of life

    yeah

    Quote from TomWithTheWeather

    Attempt to read this.

    i've read like 7 books on that list kekeke

  • For fuck's sake...

    • hydeph
    • January 2, 2007 at 4:25 AM

    more proof that

    Quote from Fletch

    Nobody likes you.

    just kidding

    happy birfday

    ps did u have bacardi

  • The random model thread!

    • hydeph
    • December 26, 2006 at 3:37 PM

    compile for half life

  • The random model thread!

    • hydeph
    • December 20, 2006 at 3:13 PM

    looks like filthy, overworn wood

    it's either a nightstand or a filing cabinet

  • Transformers

    • hydeph
    • December 20, 2006 at 3:12 PM

    the visual style looks sweet~~~

    the aCtual transformers tho, kinda.. ... . . . over CG'd tbh lol

  • It's someone's b-day...

    • hydeph
    • December 20, 2006 at 4:31 AM

    must suck to have a birthday so close to christmas

  • Black Mesa Source is back

    • hydeph
    • December 18, 2006 at 4:51 PM
    Quote from FMPONE

    What the fuck

    thats all I have to say to this

    i like the look of BMS except the arms are too bright and looks like a shitty recolour of the HL2 arms. (i will not lie)

    some skins need work, the garg looks like he is made of stone and the glock looks like it was made in Blandsville, Blandie Town, BlandCountry on the Bland Island in the middle of the Great Ocean of Bland.

  • DM_Marden (Lots of pics)

    • hydeph
    • December 18, 2006 at 4:48 PM

    your lights emit light from nothing, there's no bulb or fixture or anything, just a square emitting light....

  • Mornstar maybe

    • hydeph
    • December 16, 2006 at 1:03 AM

    I would recess the lighting into the ceiling, as the little fixture hanging below is kinda ugly, but not necessarily obtrusive to gameplay. I think adding the recessed fixture would spice it up a lil~

  • WIP in WIP, post your level screenshots!

    • hydeph
    • December 15, 2006 at 4:47 PM
    Quote from killertomato

    brushwork is not everything.

    I disagree. I find the majority of Source maps do not take advantage of the ability to jam pack levels full of brush details.

    I guess there is a balance between props and brush detail that is to be made, but seriously, the whole displacement map filled with props shit is getting old, fast.

    I'm glad there is a community of mappers that know this, though. <3 core

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