Cool, but the cans are way to big !
Posts by Marcos
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serious? dosnt look scary at all
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lol that eclipse site smells TES layout rip, cool mod tho~
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yeah, looks fantastic ferret! gj¨~~

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Looks really cool Defrag! I love the clean typical dm style~
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After doing about 1/4 of my map, Hammer decided to leave me with a blank rmf file when i reloaded my map.. Joy!
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I agree. And the mouth looks like a rats mouth while the body looks like it belongs to a pretty powerfull creature.. I would make the whole head bigger and add a more solid nose, then a big nasty jaw

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The wild one looks really cool!
Nice consepts too~
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Im using Nem's batch compiler with the latest zooner tools. Nem's tool is really easy to use and works great.
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Started working on co_mistral again which you can see some shots from at the first page.. about fkn time i finish it huh?

Would be sad if Blaz's awesome textures would go to waste
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Looks good, but i think this map needs a better light enviorment.. If you use a batch compiler you can create some crazy lighting (i remeber blaz and i did and we actualy got the light comming up from the ground
)Well anyway. Try to play around with the brightness, bounce, scale ect..
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Looks good!, but a few blurry spots as you said.
And make it tile

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Great improvments! Outside could just some more diffrent lighting tho

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MrBen!
Cool to have you back sir!
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Yeah, it almost look like you painted the asphalt on a paper with real painting and burned the edges(where the damage is), and then scan it heh. You should also add more visible edges on the sides
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Cut his nuts off!
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Wow, that is some really nice photos!
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Yeah, thats a monster pc! How much did it cost?
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lol watah!
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How did you come across that site anyway Frei? :wink: