Slow-motion jelly cube FTW!
Unreal Tournament 3
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looks very brown compared to earlier stuff ive seen. but that was just one map so..
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God damn, that looks fucking amazing. Too bad my computer will never run that.
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That slow mo has gotta be the coolest design in the game. And yeah the tactics in the game are going to be a dime a dozen, so many possibilities. Just kick ass (and it looks gorgeous)
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Wow that jelly is a good idea

Wonder how long the effect lasts?
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That "slow motion area" weapon reminds me of giant citizen kabuto, the fish themed team actually had a weapon like this
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This is soooooooooooo awesome...

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er, whoa, that's my quote in your sig...
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Stop the presses!
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haha, no worries, no need to credit me or anything either; I was just surprised to find it on another forum

This video was badass, btw. LOVE the hoverbike thing and the tentacle/metroid ball.
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Looks absolutely excellent.

Can't imagine playing it with that PS* controller, though. PC version, clearly.

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Unreal Engine 3 has proven itself to be pretty good at scaling to lots of hardware in the PC games it's been used in thus far, including hot topic of the moment: BioShock. In fact, the Unreal engine in general has been like this.
Thanks though, my NASA computer is truly something.

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Is there anything the game doesn't have? Gonna be so awesome.
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Could slow mo jelly cubes be the next bullet time?

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haha, maybe - one of our character classes can create a similar effect (as noted in a few previews from our leipzig showing).
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I just want to see a huge jelly cube with x number of ragdolls splattered out of it from a multiple rocket explosion. If everything picks speed up as it exits, it's gonna make for some stunning scenes.
Any idea if they've taken a similar stance than Halo 3 with a Garry Mod like feature? That'd be so sweet (for a while at least)
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