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Unreal Tournament 3

  • Psy
  • August 29, 2007 at 7:39 PM
  • Psy
    • August 29, 2007 at 7:39 PM
    • #1

    Be amazed!

    Slow-motion jelly cube FTW!

  • PhilipK
    • August 29, 2007 at 7:45 PM
    • #2

    looks very brown compared to earlier stuff ive seen. but that was just one map so..

  • Nih
    • August 29, 2007 at 7:47 PM
    • #3

    God damn, that looks fucking amazing. Too bad my computer will never run that.

  • Furyo
    • August 29, 2007 at 7:53 PM
    • #4

    That slow mo has gotta be the coolest design in the game. And yeah the tactics in the game are going to be a dime a dozen, so many possibilities. Just kick ass (and it looks gorgeous)

  • skdr
    • August 29, 2007 at 7:58 PM
    • #5

    Wow that jelly is a good idea

    Wonder how long the effect lasts?

  • KoKo5oVaR
    • August 29, 2007 at 7:59 PM
    • #6

    That "slow motion area" weapon reminds me of giant citizen kabuto, the fish themed team actually had a weapon like this

  • Sindwiller
    • August 29, 2007 at 8:12 PM
    • #7

    This is soooooooooooo awesome...

  • KungFuSquirrel
    • August 29, 2007 at 8:22 PM
    • #8

    er, whoa, that's my quote in your sig...

  • dux
    • August 29, 2007 at 8:28 PM
    • #9

    Stop the presses!

  • Sindwiller
    • August 29, 2007 at 8:51 PM
    • #10
    Quote from KungFuSquirrel

    er, whoa, that's my quote in your sig...

    W00t, you posted that on doom3world.org? Didn't notice it was you ^^ I'm really sorry!

  • KungFuSquirrel
    • August 29, 2007 at 8:54 PM
    • #11

    haha, no worries, no need to credit me or anything either; I was just surprised to find it on another forum

    This video was badass, btw. LOVE the hoverbike thing and the tentacle/metroid ball.

  • Thrik
    • August 29, 2007 at 9:45 PM
    • #12

    Looks absolutely excellent.

    Can't imagine playing it with that PS* controller, though. PC version, clearly.

  • dux
    • August 29, 2007 at 9:45 PM
    • #13
    Quote from Thrik

    Looks absolutely excellent. PC version, clearly.

    I like your NASA computer.

  • -HP-
    • August 29, 2007 at 9:57 PM
    • #14

    Part 2

    http://www.gametrailers.com/player/24281.html

  • Thrik
    • August 29, 2007 at 10:33 PM
    • #15

    Unreal Engine 3 has proven itself to be pretty good at scaling to lots of hardware in the PC games it's been used in thus far, including hot topic of the moment: BioShock. In fact, the Unreal engine in general has been like this.

    Thanks though, my NASA computer is truly something.

  • -HP-
    • August 29, 2007 at 11:27 PM
    • #16
    Quote from Thrik

    Thanks though, my NASA computer is truly something.

    BURN! Wish I could say the same...

  • Psyshokiller
    • August 29, 2007 at 11:44 PM
    • #17

    Is there anything the game doesn't have? Gonna be so awesome.

  • Izuno
    • August 29, 2007 at 11:45 PM
    • #18

    Could slow mo jelly cubes be the next bullet time? :)

  • KungFuSquirrel
    • August 29, 2007 at 11:57 PM
    • #19

    haha, maybe - one of our character classes can create a similar effect (as noted in a few previews from our leipzig showing).

  • Furyo
    • August 29, 2007 at 11:58 PM
    • #20

    I just want to see a huge jelly cube with x number of ragdolls splattered out of it from a multiple rocket explosion. If everything picks speed up as it exits, it's gonna make for some stunning scenes.

    Any idea if they've taken a similar stance than Halo 3 with a Garry Mod like feature? That'd be so sweet (for a while at least)

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