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Mafia 2 website/screens

  • JohnC
  • August 22, 2007 at 1:17 AM
  • -HP-
    • April 20, 2009 at 10:07 PM
    • #161

    they removed it, ah ah!

  • Buddy
    • April 25, 2009 at 12:02 PM
    • #162

    Posting incase someone havent seen this yet.

    It looks pretty good overally, the atmosphere is on par with the original but there's a lot of stiffnes and glitches everywhere. Objects poping up, funky animation transitions, cliche dialogues (i just hope that the game is not filled with such dialogues, original mafia had a good beliveable script, please dont mess this up kthx) etc and they break the overall image for me unfortunately. The release is set to be Q4 2009, here's hoping they will fix atleast a bit of these problems.

    [gametrailers]48371[/gametrailers]

    [gametrailers]48369[/gametrailers]

    [gametrailers]48367[/gametrailers]

    There are ofcourse other things that confuse me, especially dumbed-down-looking car driving and regenerating health.

  • -HP-
    • April 25, 2009 at 1:38 PM
    • #163

    Nooo... Not regenerating health... God damn Halo1 that started it all.

  • Sentura
    • April 25, 2009 at 3:36 PM
    • #164
    Quote

    ":2j8dfy2h]Nooo... Not regenerating health... God damn Halo1 that started it all.

    even if i halo didn't do it, another game would do it.. it's one of those inevitable things.

  • D3ads
    • April 25, 2009 at 8:19 PM
    • #165

    Looking pretty good, glad they got rid of the excessive bloom. I think the pavements are missing fine details though, they look a little too clean and could benefit from some trash on the ground/road. I'm hoping the cutscenes are going to be as good as the original, since the cinematics were one of the best aspects of the first game, excellent dialogue, voice acting and animation and direction, still haven't played a game with cutscenes as good as Mafia's.

    I think the six million dollar question here is do we get chased by the police again if we run through a red light, that was so damn annoying!

    [edit]Oh and the footage has to be from the Xbox360, due to all the stuff popping up and the fact that Gametrailers usually lick's Microsofts butt I'm betting the PC footage will be a lot prettier.

  • JohnC
    • April 25, 2009 at 8:58 PM
    • #166

    I don't like the offset camera. It's pointless, worse than the old camera and feels like a cheap ploy to attract the Gears/Resident Evil crowd. I guess third person shoulder camera's the norm now, can't wait for it in Max Payne 3...

    Sidenote: The first Halo didn't have regenerating health. That started in Halo 2, after they got the idea from Call of Duty.

  • Erratic
    • April 25, 2009 at 9:52 PM
    • #167
    Quote from JohnC

    I don't like the offset camera. It's pointless, worse than the old camera and feels like a cheap ploy to attract the Gears/Resident Evil crowd. I guess third person shoulder camera's the norm now, can't wait for it in Max Payne 3...Sidenote: The first Halo didn't have regenerating health. That started in Halo 2, after they got the idea from Call of Duty.

    I think the offset camera is fine. It's an improvement on the overhead camera in almost every way.

    Also, Halo had a hybrid health system consisting of regenerating armor and HP after your armor is down. Halo 2 just simplified the system and removed health altogether. CoD 1 also didn't have regen health and Halo most certainly didn't get the idea from it.

  • JohnC
    • April 25, 2009 at 9:55 PM
    • #168
    Quote from Erratic

    I think the offset camera is fine. It's an improvement on the overhead camera in almost every way.

    But... you can hardly see anything to the left side. It's like playing with half of a screen.

  • Thrik
    • April 25, 2009 at 10:10 PM
    • #169

    That's not right. The original Halo had both health and a recharging shield, whereas in Halo 2 they basically merged them into one. And even if you only count Halo 2's implementation as the first 'real' use of recharging health, Halo 2 pre-dated Call of Duty 2 — the first CoD game to have recharging health — by almost a year.

    Edit: Doh, beaten by the superb Erratic. That's what I get for opening threads then using the toilet before reading them!

  • Erratic
    • April 25, 2009 at 10:10 PM
    • #170
    Quote from JohnC

    But... you can hardly see anything to the left side. It's like playing with half of a screen.

    If it's just for interiors, which seems to be the case, should be fine I think. But, yeah I definitely wouldn't want a tight perspective all the time in this game, that would just be shit. But for aiming and in tight quarters, it's always better.

  • Buddy
    • April 26, 2009 at 9:47 AM
    • #171

    These shots are straight outta ps3 afaik.

  • penE
    • May 29, 2009 at 10:25 AM
    • #172

    awesome, I want it, NOW !

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  • -HP-
    • May 29, 2009 at 10:44 AM
    • #173

    GOTY

  • 2d-chris
    • May 29, 2009 at 4:18 PM
    • #174
    Quote

    ":18zlizo4]GOTY

    you might be on to something here ...

  • Sentura
    • May 29, 2009 at 4:29 PM
    • #175

    honestly it looks so so. it just reminds me of GTA in the 1930s. GOTY? hardly.

  • Buddy
    • May 29, 2009 at 5:19 PM
    • #176

    Original mafia trailer wouldn't interest you as well propably but if you'd play the game, you would finish it 10 times.

    So this will be awesum!

  • Sentura
    • May 29, 2009 at 5:51 PM
    • #177
    Quote from Buddy

    Original mafia trailer wouldn't interest you as well propably but if you'd play the game, you would finish it 10 times.So this will be awesum!

    how many times did you replay any GTA game? just out of curiousity.

  • Buddy
    • May 29, 2009 at 6:34 PM
    • #178
    Quote from Sentura

    how many times did you replay any GTA game? just out of curiousity.

    0.33(3)

  • D3ads
    • May 29, 2009 at 9:18 PM
    • #179

    Fucking Hell Sentura, the ignorance here is rediculous. Mafia != GTA, they are not the same, play GTA3 and then Mafia and you'll notice a massive difference in just about everything. Also Mafia II is set in the 1950s, not 30s :roll:

  • -HP-
    • May 30, 2009 at 1:07 AM
    • #180

    Although they share the same gameplay style, GTA and Mafia are diferent games, and I prefer Mafia.

    While GTA is more action based, arcade even, with lot's of fun mixed up, Mafia aims towards other fields like a very strong story telling, which always give you more motivation to keep on playing the game.

    I know games are about "fun", but in my opinion is games like Mafia, Max Payne, Metal Gear, (Etc) that are really memorable, I like to call it: games with souls.

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