looks much better than the last time i saw this
ID Tech 5 & "Rage" presentation
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It's not the amount of morph targets but how they behave, just like muscles, not only "morph targets".
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Looking good. I remember Carmack saying that he had "one more engine" in him after Doom3 shipped. Now that he's well into this iteration and already talking about the next version, it sounds like he's been bitten by the bug once more
Sod the rockets, JC, keep knocking out game engines! -
Anyone ever wonder what would happen if Carmack, sweeney and the boys at crytek put their heads together and came up with an engine?

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Epic, ID, VALVe and Crytek togheter working on a game/engine.





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I am very excited about this game, art style, atmospheres and the whole racing game mixed with a shooter is sweet, although it is still unclear what it will be about.
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I'd really like to see the tools and what kind of system requirements this thing will need to run. Though I must give a few cheers to Carmack to sticking with openGL, his innovations using that system amaze me of it's potential capabilities.
I'm also happy he's developing it for Mac

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Same, I'm starting to think I'm more anticipating it than ep2

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