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I am making a DoD:s map.

  • JeanPaul
  • July 22, 2007 at 10:46 PM
  • JeanPaul
    • August 8, 2007 at 1:11 AM
    • #141

    Why thank you sir.

  • Buddy
    • August 8, 2007 at 1:56 AM
    • #142

    As for VVIS, without it you might get really weird shadow casting but for testing it's ok to turn it off.

  • KoKo5oVaR
    • August 8, 2007 at 5:42 AM
    • #143

    I just wanted to add something to the thread for the people who are still wondering, Seldoon asked me about how to do the bridge in displacements

    That one :

    Quote from JeanPaul

    Thanks for your comments guys.Well anyways, I pretty much have no idea how Valve did this...........

    [Blocked Image: http://img410.imageshack.us/img410/7084/untitled2xv1.th.jpg]

    Well i figured out a method by myself, and i've quickly made a little walktrough of it.

    here it is

    http://kokosovar.free.fr/tutoarch/

  • Bic-B@ll
    • August 8, 2007 at 5:43 AM
    • #144

    WITCH!@#%

  • KoKo5oVaR
    • August 8, 2007 at 6:01 AM
    • #145

    And yeah, using displacements rather than brushes to make arches is pretty cool if you are using a texture with a border :

    [Blocked Image: http://kokosovar.free.fr/arch.jpg]

    EDIT : and yeah try that with brushes :x

    [Blocked Image: http://kokosovar.free.fr/archwire.jpg]

    JP i hope you'll make really Cuuurrrvvyy maps

  • mabufo
    • August 8, 2007 at 6:35 AM
    • #146

    I think JP is the only HL mapper who knows how to make proper curves.

  • JeanPaul
    • August 8, 2007 at 6:39 AM
    • #147
    Quote from KoKo5oVaR

    JP i hope you'll make really Cuuurrrvvyy maps

    I will see what I can do!

    Quote from mabufo

    I think JP is the only HL mapper who knows how to make proper curves.

    Well, I like to think so

    Quote from KoKo5oVaR

    I just wanted to add something to the thread for the people who are still wondering, Seldoon asked me about how to do the bridge in displacementsThat one :

    Well i figured out a method by myself, and i've quickly made a little walktrough of it.

    here it is

    http://kokosovar.free.fr/tutoarch/

    Thanks a lot man, I am going to go try it out now.

  • Rick_D
    • August 8, 2007 at 9:33 AM
    • #148

    omg that's what I said like 5 pages ago - nobody listes to me :roll:

  • KoKo5oVaR
    • August 8, 2007 at 9:37 AM
    • #149
    Quote from Rick_D

    omg that's what I said like 5 pages ago - nobody listes to me :roll:

    Actually, I did see your post after figuring how to do rick_d

  • Psy
    • August 8, 2007 at 10:15 AM
    • #150

    Who unlocked this?

  • FrieChamp
    • August 8, 2007 at 11:37 AM
    • #151
    Quote from Psycho

    Who unlocked this?

    \/ \/ \/

    Quote

    If you had read the thread you would have found out yourself

  • Skjalg
    • August 8, 2007 at 12:15 PM
    • #152

    While the thread has been closed, you have been given loads of time to work on your map JP.

    I demand screens

  • Seldoon182
    • August 8, 2007 at 2:20 PM
    • #153
    Quote from KoKo5oVaR

    I just wanted to add something to the thread for the people who are still wondering, Seldoon asked me about how to do the bridge in displacementsThat one :

    Well i figured out a method by myself, and i've quickly made a little walktrough of it.

    here it is

    http://kokosovar.free.fr/tutoarch/

    Hey hey ! Thanks man ! I'm looking for another method to set the arch more faster...

  • Zeta
    • August 8, 2007 at 6:22 PM
    • #154

    I just coverted made a 360 8 sided arch, subbed, deleted bottom half and smoothed it all

  • JeanPaul
    • August 8, 2007 at 9:05 PM
    • #155
    Quote from Zete

    I just coverted made a 360 8 sided arch, subbed, deleted bottom half and smoothed it all

    Explain further please

    Quote from Skjalg

    While the thread has been closed, you have been given loads of time to work on your map JP.I demand screens

    I can give you some later today, but progress has been slow and I dont have THAT much to show

  • Seldoon182
    • August 8, 2007 at 9:28 PM
    • #156

    - Made a 360 8 sided arch: Done

    - Subbed: Done

    - Deleted bottom half: Done

    - Smoothed: Doesn't work !

  • Rick_D
    • August 9, 2007 at 9:11 AM
    • #157

    koko's method is fast. if you are having trouble with it then you must please refrain from opening hammer. ever again.

  • Pink_Shirt
    • August 17, 2007 at 10:48 PM
    • #158

    Wow JP. Im glad to see your working as hard as you can to get BMS out as fast as possible. Keep it up. :roll:

  • ifO
    • August 17, 2007 at 11:09 PM
    • #159

    ... because mappers on mod teams must not work on any other projects ever. :roll:

    Nice tut Koko, thx!

  • Quakis
    • August 17, 2007 at 11:57 PM
    • #160
    Quote from Pink_Shirt

    Wow JP. Im glad to see your working as hard as you can to get BMS out as fast as possible. Keep it up. :roll:

    The team can just cancel the whole project if they felt like it. The team, nor mappers owe anyone anything, therefore they can take as long as they like.

    And yes, that tutorial is useful Koko, cheers - even though it was a little confusing.

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