Why thank you sir.
I am making a DoD:s map.
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As for VVIS, without it you might get really weird shadow casting but for testing it's ok to turn it off.
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I just wanted to add something to the thread for the people who are still wondering, Seldoon asked me about how to do the bridge in displacements
That one :
Quote from JeanPaulThanks for your comments guys.Well anyways, I pretty much have no idea how Valve did this...........
[Blocked Image: http://img410.imageshack.us/img410/7084/untitled2xv1.th.jpg]
Well i figured out a method by myself, and i've quickly made a little walktrough of it.
here it is

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WITCH!@#%
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And yeah, using displacements rather than brushes to make arches is pretty cool if you are using a texture with a border :
[Blocked Image: http://kokosovar.free.fr/arch.jpg]
EDIT : and yeah try that with brushes :x
[Blocked Image: http://kokosovar.free.fr/archwire.jpg]
JP i hope you'll make really Cuuurrrvvyy maps

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I think JP is the only HL mapper who knows how to make proper curves.
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Quote from KoKo5oVaR
JP i hope you'll make really Cuuurrrvvyy maps

I will see what I can do!
Quote from mabufoI think JP is the only HL mapper who knows how to make proper curves.
Well, I like to think so
Quote from KoKo5oVaRI just wanted to add something to the thread for the people who are still wondering, Seldoon asked me about how to do the bridge in displacementsThat one :
Well i figured out a method by myself, and i've quickly made a little walktrough of it.
here it is

Thanks a lot man, I am going to go try it out now.
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omg that's what I said like 5 pages ago - nobody listes to me :roll:
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Who unlocked this?

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Quote from Psycho
Who unlocked this?

\/ \/ \/
QuoteIf you had read the thread you would have found out yourself

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While the thread has been closed, you have been given loads of time to work on your map JP.
I demand screens

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Quote from KoKo5oVaR
I just wanted to add something to the thread for the people who are still wondering, Seldoon asked me about how to do the bridge in displacementsThat one :
Well i figured out a method by myself, and i've quickly made a little walktrough of it.
here it is

Hey hey ! Thanks man ! I'm looking for another method to set the arch more faster...
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I just coverted made a 360 8 sided arch, subbed, deleted bottom half and smoothed it all

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Quote from Zete
I just coverted made a 360 8 sided arch, subbed, deleted bottom half and smoothed it all

Explain further please
Quote from SkjalgWhile the thread has been closed, you have been given loads of time to work on your map JP.I demand screens

I can give you some later today, but progress has been slow and I dont have THAT much to show
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- Made a 360 8 sided arch: Done
- Subbed: Done
- Deleted bottom half: Done
- Smoothed: Doesn't work !
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koko's method is fast. if you are having trouble with it then you must please refrain from opening hammer. ever again.
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Wow JP. Im glad to see your working as hard as you can to get BMS out as fast as possible. Keep it up. :roll:
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... because mappers on mod teams must not work on any other projects ever. :roll:
Nice tut Koko, thx!
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Quote from Pink_Shirt
Wow JP. Im glad to see your working as hard as you can to get BMS out as fast as possible. Keep it up. :roll:
The team can just cancel the whole project if they felt like it.
The team, nor mappers owe anyone anything, therefore they can take as long as they like.And yes, that tutorial is useful Koko, cheers - even though it was a little confusing.
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